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GeForce GTX 950 vs Radeon R9 270X

Intro

The GeForce GTX 950 uses a 28 nm design. nVidia has set the core frequency at 1024 MHz. The GDDR5 RAM is set to run at a frequency of 1652 MHz on this specific model. It features 768 SPUs along with 48 TAUs and 32 ROPs.

Compare those specifications to the Radeon R9 270X, which features a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1400 MHz. It also makes use of a 256-bit memory bus, and makes use of a 28 nm design. It is made up of 1280 SPUs, 80 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 270X 6590 points
GeForce GTX 950 6536 points
Difference: 54 (1%)

Ethereum Mining Hash Rate

Radeon R9 270X 18 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 8 (80%)

Zcash Mining Hash Rate

Radeon R9 270X 177 Sol/s
GeForce GTX 950 155 Sol/s
Difference: 22 (14%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon R9 270X 180 Watts
Difference: 90 Watts (100%)

Memory Bandwidth

In theory, the Radeon R9 270X should be quite a bit faster than the GeForce GTX 950 overall. (explain)

Radeon R9 270X 179200 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 73472 (69%)

Texel Rate

The Radeon R9 270X will be quite a bit (more or less 63%) faster with regards to anisotropic filtering than the GeForce GTX 950. (explain)

Radeon R9 270X 80000 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 30848 (63%)

Pixel Rate

If using a high screen resolution is important to you, then the GeForce GTX 950 is the winner, but only just. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon R9 270X 32000 Mpixels/sec
Difference: 768 (2%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon R9 270X
Manufacturer nVidia AMD
Year August 2015 October 2013
Code Name GM206 Curacao XT
Memory 2048 MB 2048 MB
Core Speed 1024 MHz 1000 MHz
Memory Speed 6608 MHz 5600 MHz
Power (Max TDP) 90 watts 180 watts
Bandwidth 105728 MB/sec 179200 MB/sec
Texel Rate 49152 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 768 1280
Texture Mapping Units 48 80
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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