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GeForce GTX 950 vs Radeon R9 380 2G

Intro

The GeForce GTX 950 uses a 28 nm design. nVidia has set the core speed at 1024 MHz. The GDDR5 RAM runs at a speed of 1652 MHz on this particular card. It features 768 SPUs as well as 48 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon R9 380 2G, which comes with a GPU core clock speed of 970 MHz, and 2048 MB of GDDR5 RAM running at 1425 MHz through a 256-bit bus. It also is comprised of 1792 Stream Processors, 112 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
GeForce GTX 950 6536 points
Difference: 2314 (35%)

Ethereum Mining Hash Rate

Radeon R9 380 2G 19 Mh/s
GeForce GTX 950 10 Mh/s
Difference: 9 (90%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 950 90 Watts
Radeon R9 380 2G 190 Watts
Difference: 100 Watts (111%)

Memory Bandwidth

The Radeon R9 380 2G, in theory, should be quite a bit faster than the GeForce GTX 950 in general. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce GTX 950 105728 MB/sec
Difference: 76672 (73%)

Texel Rate

The Radeon R9 380 2G is much (approximately 121%) faster with regards to texture filtering than the GeForce GTX 950. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 950 49152 Mtexels/sec
Difference: 59488 (121%)

Pixel Rate

The GeForce GTX 950 should be just a bit (about 6%) better at AA than the Radeon R9 380 2G, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 950 32768 Mpixels/sec
Radeon R9 380 2G 31040 Mpixels/sec
Difference: 1728 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 950

Amazon.com

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Radeon R9 380 2G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 950 Radeon R9 380 2G
Manufacturer nVidia AMD
Year August 2015 June 2015
Code Name GM206 Antigua PRO
Memory 2048 MB 2048 MB
Core Speed 1024 MHz 970 MHz
Memory Speed 6608 MHz 5700 MHz
Power (Max TDP) 90 watts 190 watts
Bandwidth 105728 MB/sec 182400 MB/sec
Texel Rate 49152 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 32768 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 768 1792
Texture Mapping Units 48 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 950

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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