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Geforce GTX 690 vs Radeon R9 390X 8G

Intro

The Geforce GTX 690 uses a 28 nm design. nVidia has set the core speed at 915 MHz. The GDDR5 memory is set to run at a speed of 1502 MHz on this card. It features 1536 SPUs along with 128 Texture Address Units and 32 ROPs.

Compare that to the Radeon R9 390X 8G, which has clock speeds of 1050 MHz on the GPU, and 1500 MHz on the 8192 MB of GDDR5 memory. It features 2816 SPUs as well as 176 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390X 8G 13555 points
Geforce GTX 690 13111 points
Difference: 444 (3%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 390X 8G 275 Watts
Geforce GTX 690 300 Watts
Difference: 25 Watts (9%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 690 will be 0% quicker than the Radeon R9 390X 8G overall, because of its greater data rate. (explain)

Geforce GTX 690 384512 MB/sec
Radeon R9 390X 8G 384000 MB/sec
Difference: 512 (0%)

Texel Rate

The Geforce GTX 690 will be much (more or less 27%) faster with regards to AF than the Radeon R9 390X 8G. (explain)

Geforce GTX 690 234240 Mtexels/sec
Radeon R9 390X 8G 184800 Mtexels/sec
Difference: 49440 (27%)

Pixel Rate

The Radeon R9 390X 8G is a small bit (approximately 15%) better at full screen anti-aliasing than the Geforce GTX 690, and also will be capable of handling higher resolutions without slowing down too much. (explain)

Radeon R9 390X 8G 67200 Mpixels/sec
Geforce GTX 690 58560 Mpixels/sec
Difference: 8640 (15%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 690

Amazon.com

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Radeon R9 390X 8G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 690 Radeon R9 390X 8G
Manufacturer nVidia AMD
Year April 2012 June 2015
Code Name GK104 Grenada XT
Memory 2048 MB (x2) 8192 MB
Core Speed 915 MHz (x2) 1050 MHz
Memory Speed 6008 MHz (x2) 6000 MHz
Power (Max TDP) 300 watts 275 watts
Bandwidth 384512 MB/sec 384000 MB/sec
Texel Rate 234240 Mtexels/sec 184800 Mtexels/sec
Pixel Rate 58560 Mpixels/sec 67200 Mpixels/sec
Unified Shaders 1536 (x2) 2816
Texture Mapping Units 128 (x2) 176
Render Output Units 32 (x2) 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 512-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 690

Amazon.com

Check prices at:

Radeon R9 390X 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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