Compare any two graphics cards:
Radeon HD 4650 1GB vs Radeon R9 390 8G
IntroThe Radeon HD 4650 1GB features a GPU core speed of 600 MHz, and the 1024 MB of GDDR3 memory runs at 700 MHz through a 128-bit bus. It also features 320(64x5) Stream Processors, 32 Texture Address Units, and 8 Raster Operation Units.Compare those specs to the Radeon R9 390 8G, which comes with a GPU core clock speed of 1000 MHz, and 8192 MB of GDDR5 memory set to run at 1500 MHz through a 512-bit bus. It also is comprised of 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 390 8G is 1614% faster than the Radeon HD 4650 1GB in general, because of its higher bandwidth. (explain)
Texel RateThe Radeon R9 390 8G should be quite a bit (about 733%) better at texture filtering than the Radeon HD 4650 1GB. (explain)
Pixel RateThe Radeon R9 390 8G is a lot (approximately 1233%) better at full screen anti-aliasing than the Radeon HD 4650 1GB, and will be able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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