Compare any two graphics cards:
VS

GeForce GTX 590 vs Radeon R9 390 8G

Intro

The GeForce GTX 590 features a core clock speed of 607 MHz and a GDDR5 memory speed of 855 MHz. It also features a 384-bit memory bus, and uses a 40 nm design. It features 512 SPUs, 64 TAUs, and 48 Raster Operation Units.

Compare those specs to the Radeon R9 390 8G, which comes with core speeds of 1000 MHz on the GPU, and 1500 MHz on the 8192 MB of GDDR5 RAM. It features 2560 SPUs as well as 160 TAUs and 64 Rasterization Operator Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 390 8G 12733 points
GeForce GTX 590 6680 points
Difference: 6053 (91%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 390 8G 275 Watts
GeForce GTX 590 365 Watts
Difference: 90 Watts (33%)

Memory Bandwidth

Performance-wise, the Radeon R9 390 8G should theoretically be just a bit superior to the GeForce GTX 590 overall. (explain)

Radeon R9 390 8G 384000 MB/sec
GeForce GTX 590 328320 MB/sec
Difference: 55680 (17%)

Texel Rate

The Radeon R9 390 8G is quite a bit (approximately 106%) better at anisotropic filtering than the GeForce GTX 590. (explain)

Radeon R9 390 8G 160000 Mtexels/sec
GeForce GTX 590 77696 Mtexels/sec
Difference: 82304 (106%)

Pixel Rate

The Radeon R9 390 8G is a little bit (about 10%) more effective at AA than the GeForce GTX 590, and also capable of handling higher resolutions more effectively. (explain)

Radeon R9 390 8G 64000 Mpixels/sec
GeForce GTX 590 58272 Mpixels/sec
Difference: 5728 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 590 Radeon R9 390 8G
Manufacturer nVidia AMD
Year March 2011 June 2015
Code Name GF110 Grenada PRO
Memory 1536 MB (x2) 8192 MB
Core Speed 607 MHz (x2) 1000 MHz
Memory Speed 3420 MHz (x2) 6000 MHz
Power (Max TDP) 365 watts 275 watts
Bandwidth 328320 MB/sec 384000 MB/sec
Texel Rate 77696 Mtexels/sec 160000 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 512 (x2) 2560
Texture Mapping Units 64 (x2) 160
Render Output Units 48 (x2) 64
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 512-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 6200 million
Bus PCIe 2.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield