Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GT 430 (OEM) vs Radeon R9 380 4G

Intro

The GeForce GT 430 (OEM) has a core clock speed of 700 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 128-bit bus, and uses a 40 nm design. It is comprised of 96 SPUs, 16 Texture Address Units, and 4 Raster Operation Units.

Compare those specifications to the Radeon R9 380 4G, which features a GPU core clock speed of 970 MHz, and 4096 MB of GDDR5 memory set to run at 1425 MHz through a 256-bit bus. It also features 1792 SPUs, 112 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 430 (OEM) 60 Watts
Radeon R9 380 4G 190 Watts
Difference: 130 Watts (217%)

Memory Bandwidth

In theory, the Radeon R9 380 4G is 533% quicker than the GeForce GT 430 (OEM) in general, because of its greater bandwidth. (explain)

Radeon R9 380 4G 182400 MB/sec
GeForce GT 430 (OEM) 28800 MB/sec
Difference: 153600 (533%)

Texel Rate

The Radeon R9 380 4G should be quite a bit (more or less 870%) faster with regards to anisotropic filtering than the GeForce GT 430 (OEM). (explain)

Radeon R9 380 4G 108640 Mtexels/sec
GeForce GT 430 (OEM) 11200 Mtexels/sec
Difference: 97440 (870%)

Pixel Rate

The Radeon R9 380 4G should be a lot (approximately 1009%) better at full screen anti-aliasing than the GeForce GT 430 (OEM), and able to handle higher resolutions without losing too much performance. (explain)

Radeon R9 380 4G 31040 Mpixels/sec
GeForce GT 430 (OEM) 2800 Mpixels/sec
Difference: 28240 (1009%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Radeon R9 380 4G

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 430 (OEM) Radeon R9 380 4G
Manufacturer nVidia AMD
Year October 2010 June 2015
Code Name GF108 Antigua PRO
Memory 2048 MB 4096 MB
Core Speed 700 MHz 970 MHz
Memory Speed 1800 MHz 5700 MHz
Power (Max TDP) 60 watts 190 watts
Bandwidth 28800 MB/sec 182400 MB/sec
Texel Rate 11200 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 96 1792
Texture Mapping Units 16 112
Render Output Units 4 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 585 million 5000 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (counted in MB per second) that can be moved past the external memory interface in one second. It is calculated by multiplying the card's interface width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Radeon R9 380 4G

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield