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GeForce GTX 460 vs Radeon R9 380 2G

Intro

The GeForce GTX 460 features clock speeds of 675 MHz on the GPU, and 900 MHz on the 768 MB of GDDR5 memory. It features 336 SPUs as well as 56 TAUs and 24 ROPs.

Compare those specs to the Radeon R9 380 2G, which comes with clock speeds of 970 MHz on the GPU, and 1425 MHz on the 2048 MB of GDDR5 memory. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 380 2G 8850 points
GeForce GTX 460 2557 points
Difference: 6293 (246%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 150 Watts
Radeon R9 380 2G 190 Watts
Difference: 40 Watts (27%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 380 2G is 111% quicker than the GeForce GTX 460 overall, due to its greater bandwidth. (explain)

Radeon R9 380 2G 182400 MB/sec
GeForce GTX 460 86400 MB/sec
Difference: 96000 (111%)

Texel Rate

The Radeon R9 380 2G will be quite a bit (more or less 187%) faster with regards to texture filtering than the GeForce GTX 460. (explain)

Radeon R9 380 2G 108640 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 70840 (187%)

Pixel Rate

The Radeon R9 380 2G is a lot (approximately 92%) faster with regards to full screen anti-aliasing than the GeForce GTX 460, and capable of handling higher resolutions without losing too much performance. (explain)

Radeon R9 380 2G 31040 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 14840 (92%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 Radeon R9 380 2G
Manufacturer nVidia AMD
Year July 2010 June 2015
Code Name GF104 Antigua PRO
Memory 768 MB 2048 MB
Core Speed 675 MHz 970 MHz
Memory Speed 3600 MHz 5700 MHz
Power (Max TDP) 150 watts 190 watts
Bandwidth 86400 MB/sec 182400 MB/sec
Texel Rate 37800 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 336 1792
Texture Mapping Units 56 112
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 5000 million
Bus PCIe x16 PCIe 3.0 ×16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved across the external memory interface in one second. The number is worked out by multiplying the bus width by the speed of its memory. If the card has DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

Check prices at:

Radeon R9 380 2G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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