Compare any two graphics cards:
GeForce GTX 460 vs Radeon R9 380 2G
IntroThe GeForce GTX 460 has clock speeds of 675 MHz on the GPU, and 900 MHz on the 768 MB of GDDR5 memory. It features 336 SPUs as well as 56 Texture Address Units and 24 ROPs.Compare those specs to the Radeon R9 380 2G, which makes use of a 28 nm design. AMD has set the core speed at 970 MHz. The GDDR5 memory is set to run at a speed of 1425 MHz on this particular card. It features 1792 SPUs as well as 112 Texture Address Units and 32 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon R9 380 2G should be a lot faster than the GeForce GTX 460 in general. (explain)
Texel RateThe Radeon R9 380 2G will be much (more or less 187%) better at anisotropic filtering than the GeForce GTX 460. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon R9 380 2G is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transported over the external memory interface in one second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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