Compare any two graphics cards:
GeForce GTX 780 Ti vs Radeon R9 380 2G
IntroThe GeForce GTX 780 Ti features a core clock speed of 875 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It is comprised of 2880 SPUs, 240 Texture Address Units, and 48 ROPs.Compare those specs to the Radeon R9 380 2G, which features a GPU core clock speed of 970 MHz, and 2048 MB of GDDR5 memory running at 1425 MHz through a 256-bit bus. It also is made up of 1792 Stream Processors, 112 Texture Address Units, and 32 Raster Operation Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 780 Ti should theoretically be quite a bit superior to the Radeon R9 380 2G overall. (explain)
Texel RateThe GeForce GTX 780 Ti will be quite a bit (about 93%) better at anisotropic filtering than the Radeon R9 380 2G. (explain)
Pixel RateThe GeForce GTX 780 Ti should be much (more or less 35%) better at FSAA than the Radeon R9 380 2G, and should be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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