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Radeon R9 290 vs Radeon R9 380 4G

Intro

The Radeon R9 290 makes use of a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 RAM runs at a speed of 1250 MHz on this specific model. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.

Compare all that to the Radeon R9 380 4G, which has a core clock speed of 970 MHz and a GDDR5 memory speed of 1425 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290 9876 points
Radeon R9 380 4G 8837 points
Difference: 1039 (12%)

Ethereum Mining Hash Rate

Radeon R9 290 29 Mh/s
Radeon R9 380 4G 21 Mh/s
Difference: 8 (38%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 380 4G 190 Watts
Radeon R9 290 300 Watts
Difference: 110 Watts (58%)

Memory Bandwidth

The Radeon R9 290 should theoretically perform quite a bit faster than the Radeon R9 380 4G in general. (explain)

Radeon R9 290 320000 MB/sec
Radeon R9 380 4G 182400 MB/sec
Difference: 137600 (75%)

Texel Rate

The Radeon R9 290 is a bit (more or less 18%) more effective at texture filtering than the Radeon R9 380 4G. (explain)

Radeon R9 290 128000 Mtexels/sec
Radeon R9 380 4G 108640 Mtexels/sec
Difference: 19360 (18%)

Pixel Rate

The Radeon R9 290 is a lot (more or less 65%) better at anti-aliasing than the Radeon R9 380 4G, and capable of handling higher screen resolutions better. (explain)

Radeon R9 290 51200 Mpixels/sec
Radeon R9 380 4G 31040 Mpixels/sec
Difference: 20160 (65%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 290

Amazon.com

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Radeon R9 380 4G

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 290 Radeon R9 380 4G
Manufacturer AMD AMD
Year November 2013 June 2015
Code Name Hawaii PRO Antigua PRO
Memory 4096 MB 4096 MB
Core Speed 800 MHz 970 MHz
Memory Speed 5000 MHz 5700 MHz
Power (Max TDP) 300 watts 190 watts
Bandwidth 320000 MB/sec 182400 MB/sec
Texel Rate 128000 Mtexels/sec 108640 Mtexels/sec
Pixel Rate 51200 Mpixels/sec 31040 Mpixels/sec
Unified Shaders 2560 1792
Texture Mapping Units 160 112
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 512-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 6200 million 5000 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 11.2 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon R9 290

Amazon.com

Check prices at:

Radeon R9 380 4G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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