Compare any two graphics cards:
Radeon R9 290 vs Radeon R9 380 4G
IntroThe Radeon R9 290 makes use of a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 RAM runs at a speed of 1250 MHz on this specific model. It features 2560 SPUs along with 160 Texture Address Units and 64 ROPs.Compare all that to the Radeon R9 380 4G, which has a core clock speed of 970 MHz and a GDDR5 memory speed of 1425 MHz. It also uses a 256-bit memory bus, and makes use of a 28 nm design. It is comprised of 1792 SPUs, 112 TAUs, and 32 Raster Operation Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 290 should theoretically perform quite a bit faster than the Radeon R9 380 4G in general. (explain)
Texel RateThe Radeon R9 290 is a bit (more or less 18%) more effective at texture filtering than the Radeon R9 380 4G. (explain)
Pixel RateThe Radeon R9 290 is a lot (more or less 65%) better at anti-aliasing than the Radeon R9 380 4G, and capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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