Compare any two graphics cards:
GeForce GTX 980 vs Radeon R9 380 2G
IntroThe GeForce GTX 980 has a core clock speed of 1126 MHz and a GDDR5 memory frequency of 1750 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It features 2048 SPUs, 128 TAUs, and 64 ROPs.Compare those specs to the Radeon R9 380 2G, which makes use of a 28 nm design. AMD has set the core speed at 970 MHz. The GDDR5 RAM works at a frequency of 1425 MHz on this card. It features 1792 SPUs as well as 112 TAUs and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the GeForce GTX 980 should be much faster than the Radeon R9 380 2G overall. (explain)
Texel RateThe GeForce GTX 980 will be a lot (more or less 33%) better at AF than the Radeon R9 380 2G. (explain)
Pixel RateThe GeForce GTX 980 is quite a bit (more or less 132%) more effective at FSAA than the Radeon R9 380 2G, and will be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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