Compare any two graphics cards:
GeForce GTX 780 Ti vs Radeon R7 360
IntroThe GeForce GTX 780 Ti features a core clock frequency of 875 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It features 2880 SPUs, 240 Texture Address Units, and 48 ROPs.Compare those specifications to the Radeon R7 360, which uses a 28 nm design. AMD has clocked the core frequency at 1050 MHz. The GDDR5 memory works at a frequency of 1625 MHz on this particular model. It features 768 SPUs along with 48 Texture Address Units and 16 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GTX 780 Ti is 223% faster than the Radeon R7 360 in general, because of its higher data rate. (explain)
Texel RateThe GeForce GTX 780 Ti is quite a bit (about 317%) better at AF than the Radeon R7 360. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce GTX 780 Ti is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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