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GeForce GTX 980 Ti vs Radeon R9 270

Intro

The GeForce GTX 980 Ti has a clock speed of 1000 MHz and a GDDR5 memory speed of 1750 MHz. It also features a 384-bit bus, and makes use of a 28 nm design. It is comprised of 2816 SPUs, 176 TAUs, and 96 Raster Operation Units.

Compare that to the Radeon R9 270, which uses a 28 nm design. AMD has clocked the core speed at 900 MHz. The GDDR5 RAM is set to run at a speed of 1400 MHz on this card. It features 1280 SPUs along with 80 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 Ti 17120 points
Radeon R9 270 5943 points
Difference: 11177 (188%)

Ethereum Mining Hash Rate

GeForce GTX 980 Ti 22 Mh/s
Radeon R9 270 15 Mh/s
Difference: 7 (47%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 270 150 Watts
GeForce GTX 980 Ti 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Theoretically, the GeForce GTX 980 Ti should perform quite a bit faster than the Radeon R9 270 in general. (explain)

GeForce GTX 980 Ti 336000 MB/sec
Radeon R9 270 179200 MB/sec
Difference: 156800 (88%)

Texel Rate

The GeForce GTX 980 Ti will be much (approximately 144%) better at texture filtering than the Radeon R9 270. (explain)

GeForce GTX 980 Ti 176000 Mtexels/sec
Radeon R9 270 72000 Mtexels/sec
Difference: 104000 (144%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the GeForce GTX 980 Ti is superior to the Radeon R9 270, by far. (explain)

GeForce GTX 980 Ti 96000 Mpixels/sec
Radeon R9 270 28800 Mpixels/sec
Difference: 67200 (233%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980 Ti

Amazon.com

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Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980 Ti Radeon R9 270
Manufacturer nVidia AMD
Year June 2015 November 2013
Code Name GM200 Curacao Pro
Memory 6144 MB 2048 MB
Core Speed 1000 MHz 900 MHz
Memory Speed 7000 MHz 5600 MHz
Power (Max TDP) 250 watts 150 watts
Bandwidth 336000 MB/sec 179200 MB/sec
Texel Rate 176000 Mtexels/sec 72000 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 28800 Mpixels/sec
Unified Shaders 2816 1280
Texture Mapping Units 176 80
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved over the external memory interface in a second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 980 Ti

Amazon.com

Check prices at:

Radeon R9 270

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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