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GeForce GTX Titan X vs Radeon HD 7950

Intro

The GeForce GTX Titan X makes use of a 28 nm design. nVidia has set the core speed at 1000 MHz. The GDDR5 memory runs at a frequency of 1750 MHz on this specific model. It features 3072 SPUs as well as 192 TAUs and 96 Rasterization Operator Units.

Compare those specs to the Radeon HD 7950, which has GPU clock speed of 800 MHz, and 1536 MB of GDDR5 RAM set to run at 1250 MHz through a 384-bit bus. It also features 1792 Stream Processors, 112 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan X 17879 points
Radeon HD 7950 7731 points
Difference: 10148 (131%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7950 200 Watts
GeForce GTX Titan X 250 Watts
Difference: 50 Watts (25%)

Memory Bandwidth

Theoretically, the GeForce GTX Titan X should perform quite a bit faster than the Radeon HD 7950 overall. (explain)

GeForce GTX Titan X 336000 MB/sec
Radeon HD 7950 240000 MB/sec
Difference: 96000 (40%)

Texel Rate

The GeForce GTX Titan X is a lot (approximately 114%) faster with regards to AF than the Radeon HD 7950. (explain)

GeForce GTX Titan X 192000 Mtexels/sec
Radeon HD 7950 89600 Mtexels/sec
Difference: 102400 (114%)

Pixel Rate

The GeForce GTX Titan X is quite a bit (approximately 275%) more effective at full screen anti-aliasing than the Radeon HD 7950, and also should be capable of handling higher screen resolutions more effectively. (explain)

GeForce GTX Titan X 96000 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 70400 (275%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan X

Amazon.com

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Radeon HD 7950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan X Radeon HD 7950
Manufacturer nVidia AMD
Year March 2015 January 2012
Code Name GM200 Tahiti Pro
Memory 12288 MB 1536 MB
Core Speed 1000 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 250 watts 200 watts
Bandwidth 336000 MB/sec 240000 MB/sec
Texel Rate 192000 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 96000 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 3072 1792
Texture Mapping Units 192 112
Render Output Units 96 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 8000 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX Titan X

Amazon.com

Check prices at:

Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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