Compare any two graphics cards:
GeForce GTX 960 vs Radeon R7 250
IntroThe GeForce GTX 960 has a GPU core speed of 1127 MHz, and the 2048 MB of GDDR5 RAM runs at 1750 MHz through a 128-bit bus. It also is comprised of 1024 Stream Processors, 64 TAUs, and 32 Raster Operation Units.Compare that to the Radeon R7 250, which has a clock frequency of 1000 MHz and a GDDR5 memory frequency of 1150 MHz. It also features a 128-bit memory bus, and makes use of a 28 nm design. It is comprised of 384 SPUs, 24 TAUs, and 8 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 960 should theoretically be much superior to the Radeon R7 250 overall. (explain)
Texel RateThe GeForce GTX 960 is quite a bit (about 201%) more effective at AF than the Radeon R7 250. (explain)
Pixel RateIf using a high screen resolution is important to you, then the GeForce GTX 960 is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the bus width by the speed of its memory. If it uses DDR type memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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