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GeForce GTX 960 vs Radeon R9 290X

Intro

The GeForce GTX 960 comes with a GPU core clock speed of 1127 MHz, and the 2048 MB of GDDR5 RAM runs at 1750 MHz through a 128-bit bus. It also is made up of 1024 SPUs, 64 TAUs, and 32 ROPs.

Compare those specifications to the Radeon R9 290X, which features clock speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2816 SPUs as well as 176 Texture Address Units and 64 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
GeForce GTX 960 7627 points
Difference: 2982 (39%)

Zcash Mining Hash Rate

Radeon R9 290X 369 Sol/s
GeForce GTX 960 154 Sol/s
Difference: 215 (140%)

Ethereum Mining Hash Rate

Radeon R9 290X 29 Mh/s
GeForce GTX 960 11 Mh/s
Difference: 18 (164%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
Radeon R9 290X 300 Watts
Difference: 180 Watts (150%)

Memory Bandwidth

In theory, the Radeon R9 290X will be 186% quicker than the GeForce GTX 960 overall, because of its higher bandwidth. (explain)

Radeon R9 290X 320000 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 208000 (186%)

Texel Rate

The Radeon R9 290X will be a lot (more or less 95%) better at AF than the GeForce GTX 960. (explain)

Radeon R9 290X 140800 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 68672 (95%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon R9 290X is the winner, by a large margin. (explain)

Radeon R9 290X 51200 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 15136 (42%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 960

Amazon.com

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Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 960 Radeon R9 290X
Manufacturer nVidia AMD
Year January 2015 October 2013
Code Name GM206 Hawaii XT
Memory 2048 MB 4096 MB
Core Speed 1127 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 120 watts 300 watts
Bandwidth 112000 MB/sec 320000 MB/sec
Texel Rate 72128 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 1024 2816
Texture Mapping Units 64 176
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 128-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface within a second. It is worked out by multiplying the card's interface width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 960

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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