Compare any two graphics cards:
VS

GeForce GTX 960 vs GeForce GTX Titan Black

Intro

The GeForce GTX 960 has a GPU core speed of 1127 MHz, and the 2048 MB of GDDR5 memory runs at 1750 MHz through a 128-bit bus. It also features 1024 SPUs, 64 TAUs, and 32 ROPs.

Compare that to the GeForce GTX Titan Black, which has a core clock speed of 889 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 384-bit bus, and uses a 28 nm design. It features 2880 SPUs, 240 Texture Address Units, and 48 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan Black 11666 points
GeForce GTX 960 7627 points
Difference: 4039 (53%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 960 120 Watts
GeForce GTX Titan Black 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

Performance-wise, the GeForce GTX Titan Black should in theory be a lot superior to the GeForce GTX 960 overall. (explain)

GeForce GTX Titan Black 336000 MB/sec
GeForce GTX 960 112000 MB/sec
Difference: 224000 (200%)

Texel Rate

The GeForce GTX Titan Black should be much (about 196%) more effective at texture filtering than the GeForce GTX 960. (explain)

GeForce GTX Titan Black 213360 Mtexels/sec
GeForce GTX 960 72128 Mtexels/sec
Difference: 141232 (196%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX Titan Black is a better choice, but not by far. (explain)

GeForce GTX Titan Black 42672 Mpixels/sec
GeForce GTX 960 36064 Mpixels/sec
Difference: 6608 (18%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 960 GeForce GTX Titan Black
Manufacturer nVidia nVidia
Year January 2015 February 2014
Code Name GM206 GK110-430
Memory 2048 MB 6144 MB
Core Speed 1127 MHz 889 MHz
Memory Speed 7000 MHz 7000 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 112000 MB/sec 336000 MB/sec
Texel Rate 72128 Mtexels/sec 213360 Mtexels/sec
Pixel Rate 36064 Mpixels/sec 42672 Mpixels/sec
Unified Shaders 1024 2880
Texture Mapping Units 64 240
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 2940 million 7080 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.0
OpenGL Version OpenGL 4.5 OpenGL 4.4

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the interface width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 960

Amazon.com

Check prices at:

GeForce GTX Titan Black

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield