Compare any two graphics cards:
VS

GeForce GTX 980 vs Radeon R9 280

Intro

The GeForce GTX 980 comes with core clock speeds of 1126 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs along with 128 TAUs and 64 ROPs.

Compare that to the Radeon R9 280, which comes with a core clock speed of 933 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 384-bit bus, and makes use of a 28 nm design. It is comprised of 1792 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon R9 280 7961 points
Difference: 5591 (70%)

Ethereum Mining Hash Rate

Radeon R9 280 22 Mh/s
GeForce GTX 980 20 Mh/s
Difference: 2 (10%)

Zcash Mining Hash Rate

GeForce GTX 980 408 Sol/s
Radeon R9 280 183 Sol/s
Difference: 225 (123%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
Radeon R9 280 250 Watts
Difference: 85 Watts (52%)

Memory Bandwidth

The Radeon R9 280 should theoretically perform a small bit faster than the GeForce GTX 980 in general. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 980 224000 MB/sec
Difference: 16000 (7%)

Texel Rate

The GeForce GTX 980 is much (more or less 38%) faster with regards to AF than the Radeon R9 280. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 39632 (38%)

Pixel Rate

The GeForce GTX 980 will be much (more or less 141%) faster with regards to AA than the Radeon R9 280, and should be capable of handling higher screen resolutions better. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 42208 (141%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 980

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 980 Radeon R9 280
Manufacturer nVidia AMD
Year September 2014 March 2014
Code Name GM204-400 Tahiti Pro
Memory 4096 MB 3072 MB
Core Speed 1126 MHz 933 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 165 watts 250 watts
Bandwidth 224000 MB/sec 240000 MB/sec
Texel Rate 144128 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 2048 1792
Texture Mapping Units 128 112
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 980

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield