Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 980 vs Radeon R9 280

Intro

The GeForce GTX 980 uses a 28 nm design. nVidia has clocked the core frequency at 1126 MHz. The GDDR5 RAM works at a speed of 1750 MHz on this card. It features 2048 SPUs along with 128 TAUs and 64 ROPs.

Compare those specs to the Radeon R9 280, which comes with core speeds of 933 MHz on the GPU, and 1250 MHz on the 3072 MB of GDDR5 RAM. It features 1792 SPUs along with 112 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980 13552 points
Radeon R9 280 7961 points
Difference: 5591 (70%)

Ethereum Mining Hash Rate

Radeon R9 280 22 Mh/s
GeForce GTX 980 20 Mh/s
Difference: 2 (10%)

Zcash Mining Hash Rate

GeForce GTX 980 408 Sol/s
Radeon R9 280 183 Sol/s
Difference: 225 (123%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 980 165 Watts
Radeon R9 280 250 Watts
Difference: 85 Watts (52%)

Memory Bandwidth

Performance-wise, the Radeon R9 280 should in theory be just a bit superior to the GeForce GTX 980 overall. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 980 224000 MB/sec
Difference: 16000 (7%)

Texel Rate

The GeForce GTX 980 should be much (more or less 38%) faster with regards to AF than the Radeon R9 280. (explain)

GeForce GTX 980 144128 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 39632 (38%)

Pixel Rate

The GeForce GTX 980 will be a lot (about 141%) faster with regards to FSAA than the Radeon R9 280, and also able to handle higher screen resolutions better. (explain)

GeForce GTX 980 72064 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 42208 (141%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 980

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 980 Radeon R9 280
Manufacturer nVidia AMD
Year September 2014 March 2014
Code Name GM204-400 Tahiti Pro
Memory 4096 MB 3072 MB
Core Speed 1126 MHz 933 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 165 watts 250 watts
Bandwidth 224000 MB/sec 240000 MB/sec
Texel Rate 144128 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 72064 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 2048 1792
Texture Mapping Units 128 112
Render Output Units 64 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 5200 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the bus width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 980

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield