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GeForce GTX 970 vs Radeon HD 7990

Intro

The GeForce GTX 970 makes use of a 28 nm design. nVidia has set the core speed at 1050 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this specific model. It features 1664 SPUs along with 104 TAUs and 64 ROPs.

Compare those specifications to the Radeon HD 7990, which features core clock speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7990 15520 points
GeForce GTX 970 10867 points
Difference: 4653 (43%)

Zcash Mining Hash Rate

Radeon HD 7990 513 Sol/s
GeForce GTX 970 262 Sol/s
Difference: 251 (96%)

Ethereum Mining Hash Rate

Radeon HD 7990 32 Mh/s
GeForce GTX 970 19 Mh/s
Difference: 13 (68%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 970 145 Watts
Radeon HD 7990 375 Watts
Difference: 230 Watts (159%)

Memory Bandwidth

The Radeon HD 7990 should theoretically be a lot faster than the GeForce GTX 970 in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 970 224000 MB/sec
Difference: 352000 (157%)

Texel Rate

The Radeon HD 7990 should be quite a bit (more or less 123%) more effective at anisotropic filtering than the GeForce GTX 970. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 970 109200 Mtexels/sec
Difference: 134000 (123%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 970 is superior to the Radeon HD 7990, though not by far. (explain)

GeForce GTX 970 67200 Mpixels/sec
Radeon HD 7990 60800 Mpixels/sec
Difference: 6400 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 970

Amazon.com

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Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 970 Radeon HD 7990
Manufacturer nVidia AMD
Year September 2014 April 2013
Code Name GM204-200 Malta
Memory 4096 MB 3072 MB (x2)
Core Speed 1050 MHz 950 MHz (x2)
Memory Speed 7000 MHz 6000 MHz (x2)
Power (Max TDP) 145 watts 375 watts
Bandwidth 224000 MB/sec 576000 MB/sec
Texel Rate 109200 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 67200 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 1664 2048 (x2)
Texture Mapping Units 104 128 (x2)
Render Output Units 64 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 28 nm 28 nm
Transistors 5200 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.2 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be moved past the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 970

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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