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GeForce GTX 560 Ti vs Radeon R9 280

Intro

The GeForce GTX 560 Ti features a core clock speed of 822 MHz and a GDDR5 memory speed of 1002 MHz. It also uses a 256-bit memory bus, and uses a 40 nm design. It is comprised of 384 SPUs, 64 TAUs, and 32 Raster Operation Units.

Compare those specs to the Radeon R9 280, which makes use of a 28 nm design. AMD has clocked the core speed at 933 MHz. The GDDR5 memory runs at a frequency of 1250 MHz on this specific model. It features 1792 SPUs along with 112 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280 7961 points
GeForce GTX 560 Ti 3466 points
Difference: 4495 (130%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Radeon R9 280 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

As far as performance goes, the Radeon R9 280 should in theory be a lot better than the GeForce GTX 560 Ti overall. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 111744 (87%)

Texel Rate

The Radeon R9 280 is much (about 99%) better at AF than the GeForce GTX 560 Ti. (explain)

Radeon R9 280 104496 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 51888 (99%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R9 280 is superior to the GeForce GTX 560 Ti, but only just. (explain)

Radeon R9 280 29856 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 3552 (14%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Radeon R9 280
Manufacturer nVidia AMD
Year January 2011 March 2014
Code Name GF114 Tahiti Pro
Memory 1024 MB 3072 MB
Core Speed 822 MHz 933 MHz
Memory Speed 4008 MHz 5000 MHz
Power (Max TDP) 170 watts 250 watts
Bandwidth 128256 MB/sec 240000 MB/sec
Texel Rate 52608 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 384 1792
Texture Mapping Units 64 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.2
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of MB per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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