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GeForce GTX 750 Ti vs Radeon HD 5970

Intro

The GeForce GTX 750 Ti comes with clock speeds of 1020 MHz on the GPU, and 1350 MHz on the 2048 MB of GDDR5 memory. It features 640 SPUs along with 40 TAUs and 16 ROPs.

Compare all of that to the Radeon HD 5970, which has clock speeds of 725 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 1600 SPUs along with 160 TAUs and 64 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 Ti 60 Watts
Radeon HD 5970 294 Watts
Difference: 234 Watts (390%)

Memory Bandwidth

The Radeon HD 5970 should theoretically be a lot faster than the GeForce GTX 750 Ti in general. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTX 750 Ti 86400 MB/sec
Difference: 169600 (196%)

Texel Rate

The Radeon HD 5970 will be much (approximately 469%) more effective at anisotropic filtering than the GeForce GTX 750 Ti. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 750 Ti 40800 Mtexels/sec
Difference: 191200 (469%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 5970 is a better choice, by a large margin. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX 750 Ti 16320 Mpixels/sec
Difference: 76480 (469%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Ti Radeon HD 5970
Manufacturer nVidia AMD
Year February 2014 November 2009
Code Name GM107 Hemlock XT
Memory 2048 MB 1024 MB (x2)
Core Speed 1020 MHz 725 MHz (x2)
Memory Speed 5400 MHz 4000 MHz (x2)
Power (Max TDP) 60 watts 294 watts
Bandwidth 86400 MB/sec 256000 MB/sec
Texel Rate 40800 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 640 1600 (x2)
Texture Mapping Units 40 160 (x2)
Render Output Units 16 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors 1870 million 2154 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved across the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 750 Ti

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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