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GeForce GTX 750 vs Radeon HD 5970

Intro

The GeForce GTX 750 has clock speeds of 1020 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the Radeon HD 5970, which comes with GPU clock speed of 725 MHz, and 1024 MB of GDDR5 memory set to run at 1000 MHz through a 256-bit bus. It also is comprised of 1600 Stream Processors, 160 Texture Address Units, and 64 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 750 55 Watts
Radeon HD 5970 294 Watts
Difference: 239 Watts (435%)

Memory Bandwidth

The Radeon HD 5970, in theory, should be quite a bit faster than the GeForce GTX 750 in general. (explain)

Radeon HD 5970 256000 MB/sec
GeForce GTX 750 80000 MB/sec
Difference: 176000 (220%)

Texel Rate

The Radeon HD 5970 should be quite a bit (more or less 611%) more effective at anisotropic filtering than the GeForce GTX 750. (explain)

Radeon HD 5970 232000 Mtexels/sec
GeForce GTX 750 32640 Mtexels/sec
Difference: 199360 (611%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 5970 is superior to the GeForce GTX 750, by far. (explain)

Radeon HD 5970 92800 Mpixels/sec
GeForce GTX 750 16320 Mpixels/sec
Difference: 76480 (469%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 750

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 750 Radeon HD 5970
Manufacturer nVidia AMD
Year February 2014 November 2009
Code Name GM107 Hemlock XT
Memory 1024 MB 1024 MB (x2)
Core Speed 1020 MHz 725 MHz (x2)
Memory Speed 5000 MHz 4000 MHz (x2)
Power (Max TDP) 55 watts 294 watts
Bandwidth 80000 MB/sec 256000 MB/sec
Texel Rate 32640 Mtexels/sec 232000 Mtexels/sec
Pixel Rate 16320 Mpixels/sec 92800 Mpixels/sec
Unified Shaders 512 1600 (x2)
Texture Mapping Units 32 160 (x2)
Render Output Units 16 64 (x2)
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit (x2)
Fab Process 28 nm 40 nm
Transistors 1870 million 2154 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.4 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be moved over the external memory interface in one second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 750

Amazon.com

Check prices at:

Radeon HD 5970

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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