Compare any two graphics cards:
VS

Geforce GTX 670 vs Radeon R9 290X

Intro

The Geforce GTX 670 comes with a clock frequency of 915 MHz and a GDDR5 memory frequency of 1500 MHz. It also uses a 256-bit bus, and uses a 28 nm design. It features 1344 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Compare all that to the Radeon R9 290X, which features clock speeds of 800 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2816 SPUs as well as 176 Texture Address Units and 64 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 290X 10609 points
Geforce GTX 670 7351 points
Difference: 3258 (44%)

Ethereum Mining Hash Rate

Radeon R9 290X 29 Mh/s
Geforce GTX 670 13 Mh/s
Difference: 16 (123%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 670 170 Watts
Radeon R9 290X 300 Watts
Difference: 130 Watts (76%)

Memory Bandwidth

Performance-wise, the Radeon R9 290X should in theory be a lot better than the Geforce GTX 670 in general. (explain)

Radeon R9 290X 320000 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 128000 (67%)

Texel Rate

The Radeon R9 290X will be a lot (more or less 37%) better at anisotropic filtering than the Geforce GTX 670. (explain)

Radeon R9 290X 140800 Mtexels/sec
Geforce GTX 670 102480 Mtexels/sec
Difference: 38320 (37%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon R9 290X is superior to the Geforce GTX 670, by a large margin. (explain)

Radeon R9 290X 51200 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 21920 (75%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Geforce GTX 670

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 670 Radeon R9 290X
Manufacturer nVidia AMD
Year May 2012 October 2013
Code Name GK104 Hawaii XT
Memory 2048 MB 4096 MB
Core Speed 915 MHz 800 MHz
Memory Speed 6000 MHz 5000 MHz
Power (Max TDP) 170 watts 300 watts
Bandwidth 192000 MB/sec 320000 MB/sec
Texel Rate 102480 Mtexels/sec 140800 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 51200 Mpixels/sec
Unified Shaders 1344 2816
Texture Mapping Units 112 176
Render Output Units 32 64
Bus Type GDDR5 GDDR5
Bus Width 256-bit 512-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be moved over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

Geforce GTX 670

Amazon.com

Check prices at:

Radeon R9 290X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield