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GeForce GTX 650 Ti vs Radeon R9 280X

Intro

The GeForce GTX 650 Ti has a GPU core clock speed of 928 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1350 MHz through a 128-bit bus. It also is comprised of 768 Stream Processors, 64 TAUs, and 16 Raster Operation Units.

Compare all of that to the Radeon R9 280X, which has GPU core speed of 850 MHz, and 3072 MB of GDDR5 memory running at 1500 MHz through a 384-bit bus. It also features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 280X 8886 points
GeForce GTX 650 Ti 3434 points
Difference: 5452 (159%)

Ethereum Mining Hash Rate

Radeon R9 280X 21 Mh/s
GeForce GTX 650 Ti 10 Mh/s
Difference: 11 (110%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon R9 280X 250 Watts
Difference: 140 Watts (127%)

Memory Bandwidth

The Radeon R9 280X should theoretically be quite a bit faster than the GeForce GTX 650 Ti overall. (explain)

Radeon R9 280X 288000 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 201600 (233%)

Texel Rate

The Radeon R9 280X should be a lot (approximately 83%) faster with regards to anisotropic filtering than the GeForce GTX 650 Ti. (explain)

Radeon R9 280X 108800 Mtexels/sec
GeForce GTX 650 Ti 59392 Mtexels/sec
Difference: 49408 (83%)

Pixel Rate

The Radeon R9 280X should be a lot (approximately 83%) faster with regards to full screen anti-aliasing than the GeForce GTX 650 Ti, and will be capable of handling higher resolutions without losing too much performance. (explain)

Radeon R9 280X 27200 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 12352 (83%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon R9 280X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon R9 280X
Manufacturer nVidia AMD
Year October 2012 October 2013
Code Name GK106 Tahiti XTL
Memory 1024 MB 3072 MB
Core Speed 928 MHz 850 MHz
Memory Speed 5400 MHz 6000 MHz
Power (Max TDP) 110 watts 250 watts
Bandwidth 86400 MB/sec 288000 MB/sec
Texel Rate 59392 Mtexels/sec 108800 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 27200 Mpixels/sec
Unified Shaders 768 2048
Texture Mapping Units 64 128
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.3 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon R9 280X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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