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Radeon HD 3870 X2 512MB vs Radeon R9 270X

Intro

The Radeon HD 3870 X2 512MB comes with a core clock frequency of 825 MHz and a GDDR3 memory frequency of 900 MHz. It also features a 256-bit bus, and makes use of a 55 nm design. It features 320(64x5) SPUs, 16 Texture Address Units, and 16 ROPs.

Compare those specs to the Radeon R9 270X, which uses a 28 nm design. AMD has clocked the core speed at 1000 MHz. The GDDR5 RAM is set to run at a frequency of 1400 MHz on this particular model. It features 1280 SPUs as well as 80 TAUs and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

As far as performance goes, the Radeon R9 270X should in theory be much better than the Radeon HD 3870 X2 512MB overall. (explain)

Radeon R9 270X 179200 MB/sec
Radeon HD 3870 X2 512MB 115200 MB/sec
Difference: 64000 (56%)

Texel Rate

The Radeon R9 270X should be quite a bit (approximately 203%) better at AF than the Radeon HD 3870 X2 512MB. (explain)

Radeon R9 270X 80000 Mtexels/sec
Radeon HD 3870 X2 512MB 26400 Mtexels/sec
Difference: 53600 (203%)

Pixel Rate

The Radeon R9 270X will be quite a bit (approximately 21%) more effective at FSAA than the Radeon HD 3870 X2 512MB, and also will be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon R9 270X 32000 Mpixels/sec
Radeon HD 3870 X2 512MB 26400 Mpixels/sec
Difference: 5600 (21%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 512MB

Amazon.com

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Radeon R9 270X

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 512MB Radeon R9 270X
Manufacturer AMD AMD
Year Jan 28, 2008 October 2013
Code Name R680 Curacao XT
Memory 512 MB (x2) 2048 MB
Core Speed 825 MHz (x2) 1000 MHz
Memory Speed 1800 MHz (x2) 5600 MHz
Power (Max TDP) (Unknown) watts 180 watts
Bandwidth 115200 MB/sec 179200 MB/sec
Texel Rate 26400 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 320(64x5) (x2) 1280
Texture Mapping Units 16 (x2) 80
Render Output Units 16 (x2) 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit (x2) 256-bit
Fab Process 55 nm 28 nm
Transistors (Unknown) million 2800 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.2
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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Radeon HD 3870 X2 512MB

Amazon.com

Check prices at:

Radeon R9 270X

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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