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Radeon HD 7770 vs Radeon R7 260X

Intro

The Radeon HD 7770 features a clock speed of 1000 MHz and a GDDR5 memory speed of 1125 MHz. It also features a 128-bit memory bus, and uses a 28 nm design. It is comprised of 640 SPUs, 40 TAUs, and 16 ROPs.

Compare those specs to the Radeon R7 260X, which comes with a clock speed of 1100 MHz and a GDDR5 memory speed of 1625 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is comprised of 896 SPUs, 56 Texture Address Units, and 16 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
Radeon R7 260X 115 Watts
Difference: 35 Watts (44%)

Memory Bandwidth

The Radeon R7 260X, in theory, should be quite a bit faster than the Radeon HD 7770 overall. (explain)

Radeon R7 260X 104000 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 32000 (44%)

Texel Rate

The Radeon R7 260X will be a lot (about 54%) better at anisotropic filtering than the Radeon HD 7770. (explain)

Radeon R7 260X 61600 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 21600 (54%)

Pixel Rate

The Radeon R7 260X should be a small bit (more or less 10%) more effective at FSAA than the Radeon HD 7770, and able to handle higher screen resolutions more effectively. (explain)

Radeon R7 260X 17600 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 1600 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 7770

Amazon.com

Radeon R7 260X

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Radeon HD 7770 Radeon R7 260X
Manufacturer AMD AMD
Year February 2012 October 2013
Code Name Cape Verde XT Bonaire XTX
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 1024 MB 2048 MB
Core Speed 1000 MHz 1100 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1125 MHz (4500 MHz effective) 1625 MHz (6500 MHz effective)
Unified Shaders 640 896
Texture Mapping Units 40 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3
Power (Max TDP) 80 watts 115 watts
Shader Model 5.0 5.0
Bandwidth 72000 MB/sec 104000 MB/sec
Texel Rate 40000 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 16000 Mpixels/sec 17600 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Comments

2 Responses to “Radeon HD 7770 vs Radeon R7 260X”
robert says:
Radeon R7 260X 1gb
Radeon HD 7770 2gb

:)

Dek says:
^So.....................?

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