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Radeon HD 7770 vs Radeon R7 260X

Intro

The Radeon HD 7770 features a GPU core speed of 1000 MHz, and the 1024 MB of GDDR5 memory is set to run at 1125 MHz through a 128-bit bus. It also features 640 SPUs, 40 TAUs, and 16 ROPs.

Compare those specs to the Radeon R7 260X, which features core clock speeds of 1100 MHz on the GPU, and 1625 MHz on the 2048 MB of GDDR5 memory. It features 896 SPUs along with 56 Texture Address Units and 16 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
Radeon R7 260X 115 Watts
Difference: 35 Watts (44%)

Memory Bandwidth

In theory, the Radeon R7 260X is 44% faster than the Radeon HD 7770 overall, because of its greater bandwidth. (explain)

Radeon R7 260X 104000 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 32000 (44%)

Texel Rate

The Radeon R7 260X will be quite a bit (approximately 54%) more effective at anisotropic filtering than the Radeon HD 7770. (explain)

Radeon R7 260X 61600 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 21600 (54%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon R7 260X is the winner, but not by far. (explain)

Radeon R7 260X 17600 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 1600 (10%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 7770

Amazon.com

Radeon R7 260X

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Radeon HD 7770 Radeon R7 260X
Manufacturer AMD AMD
Year February 2012 October 2013
Code Name Cape Verde XT Bonaire XTX
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 1024 MB 2048 MB
Core Speed 1000 MHz 1100 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1125 MHz (4500 MHz effective) 1625 MHz (6500 MHz effective)
Unified Shaders 640 896
Texture Mapping Units 40 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 11.1 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3
Power (Max TDP) 80 watts 115 watts
Shader Model 5.0 5.0
Bandwidth 72000 MB/sec 104000 MB/sec
Texel Rate 40000 Mtexels/sec 61600 Mtexels/sec
Pixel Rate 16000 Mpixels/sec 17600 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transferred across the external memory interface in one second. It's worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Comments

2 Responses to “Radeon HD 7770 vs Radeon R7 260X”
robert says:
Radeon R7 260X 1gb
Radeon HD 7770 2gb

:)

Dek says:
^So.....................?

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