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GeForce GT 640 DDR3 vs Radeon R7 240

Intro

The GeForce GT 640 DDR3 features a GPU clock speed of 900 MHz, and the 2048 MB of DDR3 RAM is set to run at 1782 MHz through a 128-bit bus. It also features 384 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

Compare those specs to the Radeon R7 240, which comes with core clock speeds of 730 MHz on the GPU, and 900 MHz on the 2048 MB of DDR3 memory. It features 320 SPUs as well as 20 Texture Address Units and 8 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GT 640 DDR3 1560 points
Radeon R7 240 1218 points
Difference: 342 (28%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R7 240 30 Watts
GeForce GT 640 DDR3 65 Watts
Difference: 35 Watts (117%)

Memory Bandwidth

Theoretically speaking, the GeForce GT 640 DDR3 should be quite a bit faster than the Radeon R7 240 overall. (explain)

GeForce GT 640 DDR3 57024 MB/sec
Radeon R7 240 28800 MB/sec
Difference: 28224 (98%)

Texel Rate

The GeForce GT 640 DDR3 should be much (about 97%) better at anisotropic filtering than the Radeon R7 240. (explain)

GeForce GT 640 DDR3 28800 Mtexels/sec
Radeon R7 240 14600 Mtexels/sec
Difference: 14200 (97%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GT 640 DDR3 is the winner, by far. (explain)

GeForce GT 640 DDR3 14400 Mpixels/sec
Radeon R7 240 5840 Mpixels/sec
Difference: 8560 (147%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 640 DDR3

Amazon.com

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Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 640 DDR3 Radeon R7 240
Manufacturer nVidia AMD
Year June 2012 October 2013
Code Name GK107 Oland PRO
Memory 2048 MB 2048 MB
Core Speed 900 MHz 730 MHz
Memory Speed 3564 MHz 1800 MHz
Power (Max TDP) 65 watts 30 watts
Bandwidth 57024 MB/sec 28800 MB/sec
Texel Rate 28800 Mtexels/sec 14600 Mtexels/sec
Pixel Rate 14400 Mpixels/sec 5840 Mpixels/sec
Unified Shaders 384 320
Texture Mapping Units 32 20
Render Output Units 16 8
Bus Type DDR3 DDR3
Bus Width 128-bit 128-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 1040 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.2
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in megabytes per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GT 640 DDR3

Amazon.com

Check prices at:

Radeon R7 240

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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