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Geforce GTX 760 vs Radeon HD 3850 X2

Intro

The Geforce GTX 760 has core speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 1152 SPUs along with 96 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon HD 3850 X2, which features a clock frequency of 668 MHz and a GDDR3 memory speed of 828 MHz. It also features a 256-bit memory bus, and makes use of a 55 nm design. It is made up of 320(64x5) SPUs, 16 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

Theoretically speaking, the Geforce GTX 760 should be 81% faster than the Radeon HD 3850 X2 overall, due to its greater data rate. (explain)

Geforce GTX 760 192256 MB/sec
Radeon HD 3850 X2 105984 MB/sec
Difference: 86272 (81%)

Texel Rate

The Geforce GTX 760 will be much (about 340%) more effective at anisotropic filtering than the Radeon HD 3850 X2. (explain)

Geforce GTX 760 94080 Mtexels/sec
Radeon HD 3850 X2 21376 Mtexels/sec
Difference: 72704 (340%)

Pixel Rate

If running with a high screen resolution is important to you, then the Geforce GTX 760 is a better choice, by far. (explain)

Geforce GTX 760 31360 Mpixels/sec
Radeon HD 3850 X2 21376 Mpixels/sec
Difference: 9984 (47%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Geforce GTX 760

Amazon.com

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Radeon HD 3850 X2

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Radeon HD 3850 X2
Manufacturer nVidia AMD
Year June 2013 Apr 4, 2008
Code Name GK104 RV670 PRO
Memory 2048 MB 512 MB (x2)
Core Speed 980 MHz 668 MHz (x2)
Memory Speed 6008 MHz 1656 MHz (x2)
Power (Max TDP) 170 watts (Unknown) watts
Bandwidth 192256 MB/sec 105984 MB/sec
Texel Rate 94080 Mtexels/sec 21376 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 21376 Mpixels/sec
Unified Shaders 1152 320(64x5) (x2)
Texture Mapping Units 96 16 (x2)
Render Output Units 32 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 28 nm 55 nm
Transistors 3540 million (Unknown) million
Bus PCIe 3.0 x16 PCIe 2.0 x16/(internal PCIe 1.1 x16)
DirectX Version DirectX 11.0 DirectX 10.1
OpenGL Version OpenGL 4.3 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Radeon HD 3850 X2

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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