Compare any two graphics cards:
VS

GeForce GTX 460 2GB vs Geforce GTX 760

Intro

The GeForce GTX 460 2GB makes use of a 40 nm design. nVidia has clocked the core speed at 675 MHz. The GDDR5 memory works at a speed of 900 MHz on this specific model. It features 336 SPUs along with 56 TAUs and 32 Rasterization Operator Units.

Compare those specs to the Geforce GTX 760, which comes with GPU core speed of 980 MHz, and 2048 MB of GDDR5 memory set to run at 1502 MHz through a 256-bit bus. It also features 1152 Stream Processors, 96 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 2GB 160 Watts
Geforce GTX 760 170 Watts
Difference: 10 Watts (6%)

Memory Bandwidth

Theoretically, the Geforce GTX 760 should be a lot faster than the GeForce GTX 460 2GB in general. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GTX 460 2GB 115200 MB/sec
Difference: 77056 (67%)

Texel Rate

The Geforce GTX 760 should be quite a bit (approximately 149%) better at anisotropic filtering than the GeForce GTX 460 2GB. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GTX 460 2GB 37800 Mtexels/sec
Difference: 56280 (149%)

Pixel Rate

The Geforce GTX 760 will be much (more or less 45%) more effective at FSAA than the GeForce GTX 460 2GB, and will be able to handle higher screen resolutions without slowing down too much. (explain)

Geforce GTX 760 31360 Mpixels/sec
GeForce GTX 460 2GB 21600 Mpixels/sec
Difference: 9760 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 2GB

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 2GB Geforce GTX 760
Manufacturer nVidia nVidia
Year July 2010 June 2013
Code Name GF104 GK104
Memory 2048 MB 2048 MB
Core Speed 675 MHz 980 MHz
Memory Speed 3600 MHz 6008 MHz
Power (Max TDP) 160 watts 170 watts
Bandwidth 115200 MB/sec 192256 MB/sec
Texel Rate 37800 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 336 1152
Texture Mapping Units 56 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface in one second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 2GB

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield