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GeForce GTX 560 vs Geforce GTX 760

Intro

The GeForce GTX 560 comes with a GPU core speed of 810 MHz, and the 1024 MB of GDDR5 memory is set to run at 1001 MHz through a 256-bit bus. It also features 336 SPUs, 56 Texture Address Units, and 32 ROPs.

Compare that to the Geforce GTX 760, which has core clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1152 SPUs as well as 96 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 760 5923 points
GeForce GTX 560 3030 points
Difference: 2893 (95%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
Geforce GTX 760 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

As far as performance goes, the Geforce GTX 760 should theoretically be quite a bit better than the GeForce GTX 560 in general. (explain)

Geforce GTX 760 192256 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 64128 (50%)

Texel Rate

The Geforce GTX 760 is quite a bit (about 107%) faster with regards to AF than the GeForce GTX 560. (explain)

Geforce GTX 760 94080 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 48720 (107%)

Pixel Rate

The Geforce GTX 760 will be much (approximately 21%) more effective at FSAA than the GeForce GTX 560, and also should be able to handle higher resolutions without slowing down too much. (explain)

Geforce GTX 760 31360 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 5440 (21%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Geforce GTX 760
Manufacturer nVidia nVidia
Year May 2011 June 2013
Code Name GF114 GK104
Memory 1024 MB 2048 MB
Core Speed 810 MHz 980 MHz
Memory Speed 4004 MHz 6008 MHz
Power (Max TDP) 150 watts 170 watts
Bandwidth 128128 MB/sec 192256 MB/sec
Texel Rate 45360 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 336 1152
Texture Mapping Units 56 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 3540 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 560 vs Geforce GTX 760”
roggy says:

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