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GeForce GTX 560 vs Geforce GTX 770

Intro

The GeForce GTX 560 has a GPU clock speed of 810 MHz, and the 1024 MB of GDDR5 memory is set to run at 1001 MHz through a 256-bit bus. It also is comprised of 336 Stream Processors, 56 TAUs, and 32 ROPs.

Compare that to the Geforce GTX 770, which has a GPU core clock speed of 1046 MHz, and 2048 MB of GDDR5 RAM running at 1753 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 128 TAUs, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 770 7854 points
GeForce GTX 560 3030 points
Difference: 4824 (159%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 150 Watts
Geforce GTX 770 230 Watts
Difference: 80 Watts (53%)

Memory Bandwidth

In theory, the Geforce GTX 770 is 75% quicker than the GeForce GTX 560 overall, due to its greater data rate. (explain)

Geforce GTX 770 224384 MB/sec
GeForce GTX 560 128128 MB/sec
Difference: 96256 (75%)

Texel Rate

The Geforce GTX 770 is a lot (more or less 195%) more effective at anisotropic filtering than the GeForce GTX 560. (explain)

Geforce GTX 770 133888 Mtexels/sec
GeForce GTX 560 45360 Mtexels/sec
Difference: 88528 (195%)

Pixel Rate

If running with high levels of AA is important to you, then the Geforce GTX 770 is a better choice, by a large margin. (explain)

Geforce GTX 770 33472 Mpixels/sec
GeForce GTX 560 25920 Mpixels/sec
Difference: 7552 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

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Geforce GTX 770

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Geforce GTX 770
Manufacturer nVidia nVidia
Year May 2011 May 2013
Code Name GF114 GK104
Memory 1024 MB 2048 MB
Core Speed 810 MHz 1046 MHz
Memory Speed 4004 MHz 7012 MHz
Power (Max TDP) 150 watts 230 watts
Bandwidth 128128 MB/sec 224384 MB/sec
Texel Rate 45360 Mtexels/sec 133888 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 33472 Mpixels/sec
Unified Shaders 336 1536
Texture Mapping Units 56 128
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 3540 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the interface width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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GeForce GTX 560

Amazon.com

Check prices at:

Geforce GTX 770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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