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GeForce GTX 560 Ti vs Geforce GTX 780

Intro

The GeForce GTX 560 Ti uses a 40 nm design. nVidia has set the core frequency at 822 MHz. The GDDR5 RAM is set to run at a frequency of 1002 MHz on this model. It features 384 SPUs as well as 64 TAUs and 32 ROPs.

Compare those specifications to the Geforce GTX 780, which uses a 28 nm design. nVidia has clocked the core frequency at 863 MHz. The GDDR5 RAM works at a frequency of 1502 MHz on this particular model. It features 2304 SPUs along with 192 Texture Address Units and 48 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
GeForce GTX 560 Ti 3466 points
Difference: 6616 (191%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 560 Ti 170 Watts
Geforce GTX 780 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

Performance-wise, the Geforce GTX 780 should theoretically be much better than the GeForce GTX 560 Ti overall. (explain)

Geforce GTX 780 288384 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 160128 (125%)

Texel Rate

The Geforce GTX 780 will be a lot (more or less 215%) more effective at anisotropic filtering than the GeForce GTX 560 Ti. (explain)

Geforce GTX 780 165696 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 113088 (215%)

Pixel Rate

If using a high resolution is important to you, then the Geforce GTX 780 is superior to the GeForce GTX 560 Ti, and very much so. (explain)

Geforce GTX 780 41424 Mpixels/sec
GeForce GTX 560 Ti 26304 Mpixels/sec
Difference: 15120 (57%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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Geforce GTX 780

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti Geforce GTX 780
Manufacturer nVidia nVidia
Year January 2011 May 2013
Code Name GF114 GK110
Memory 1024 MB 3072 MB
Core Speed 822 MHz 863 MHz
Memory Speed 4008 MHz 6008 MHz
Power (Max TDP) 170 watts 250 watts
Bandwidth 128256 MB/sec 288384 MB/sec
Texel Rate 52608 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 384 2304
Texture Mapping Units 64 192
Render Output Units 32 48
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 7080 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. It is calculated by multiplying the interface width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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