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GeForce GTX 570 vs Geforce GTX 780

Intro

The GeForce GTX 570 features a GPU core speed of 732 MHz, and the 1280 MB of GDDR5 memory runs at 950 MHz through a 320-bit bus. It also features 480 SPUs, 60 TAUs, and 40 ROPs.

Compare those specs to the Geforce GTX 780, which features a GPU core clock speed of 863 MHz, and 3072 MB of GDDR5 memory running at 1502 MHz through a 384-bit bus. It also is made up of 2304 Stream Processors, 192 Texture Address Units, and 48 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
GeForce GTX 570 4387 points
Difference: 5695 (130%)

Ethereum Mining Hash Rate

Geforce GTX 780 20 Mh/s
GeForce GTX 570 13 Mh/s
Difference: 7 (54%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 570 219 Watts
Geforce GTX 780 250 Watts
Difference: 31 Watts (14%)

Memory Bandwidth

Performance-wise, the Geforce GTX 780 should in theory be a lot better than the GeForce GTX 570 in general. (explain)

Geforce GTX 780 288384 MB/sec
GeForce GTX 570 152000 MB/sec
Difference: 136384 (90%)

Texel Rate

The Geforce GTX 780 is much (more or less 277%) more effective at anisotropic filtering than the GeForce GTX 570. (explain)

Geforce GTX 780 165696 Mtexels/sec
GeForce GTX 570 43920 Mtexels/sec
Difference: 121776 (277%)

Pixel Rate

The Geforce GTX 780 will be much (approximately 41%) faster with regards to FSAA than the GeForce GTX 570, and will be able to handle higher resolutions without losing too much performance. (explain)

Geforce GTX 780 41424 Mpixels/sec
GeForce GTX 570 29280 Mpixels/sec
Difference: 12144 (41%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 570

Amazon.com

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Geforce GTX 780

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 570 Geforce GTX 780
Manufacturer nVidia nVidia
Year December 2010 May 2013
Code Name GF110 GK110
Memory 1280 MB 3072 MB
Core Speed 732 MHz 863 MHz
Memory Speed 3800 MHz 6008 MHz
Power (Max TDP) 219 watts 250 watts
Bandwidth 152000 MB/sec 288384 MB/sec
Texel Rate 43920 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 41424 Mpixels/sec
Unified Shaders 480 2304
Texture Mapping Units 60 192
Render Output Units 40 48
Bus Type GDDR5 GDDR5
Bus Width 320-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 7080 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 570

Amazon.com

Check prices at:

Geforce GTX 780

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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