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GeForce GTX Titan vs Geforce GTX 680

Intro

The GeForce GTX Titan makes use of a 28 nm design. nVidia has clocked the core speed at 837 MHz. The GDDR5 memory is set to run at a speed of 1502 MHz on this specific card. It features 2688 SPUs along with 224 TAUs and 48 ROPs.

Compare those specs to the Geforce GTX 680, which features core speeds of 1006 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs along with 128 Texture Address Units and 32 ROPs.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX Titan 10162 points
Geforce GTX 680 7650 points
Difference: 2512 (33%)

Grand Theft Auto V | 1920x1080 | Very High

GeForce GTX Titan 52 FPS
Geforce GTX 680 38 FPS
Difference: 14 (37%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 680 195 Watts
GeForce GTX Titan 250 Watts
Difference: 55 Watts (28%)

Memory Bandwidth

The GeForce GTX Titan should in theory be a lot faster than the Geforce GTX 680 overall. (explain)

GeForce GTX Titan 288384 MB/sec
Geforce GTX 680 192256 MB/sec
Difference: 96128 (50%)

Texel Rate

The GeForce GTX Titan will be a lot (approximately 46%) faster with regards to AF than the Geforce GTX 680. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Geforce GTX 680 128768 Mtexels/sec
Difference: 58720 (46%)

Pixel Rate

The GeForce GTX Titan is a lot (about 25%) faster with regards to AA than the Geforce GTX 680, and able to handle higher resolutions without slowing down too much. (explain)

GeForce GTX Titan 40176 Mpixels/sec
Geforce GTX 680 32192 Mpixels/sec
Difference: 7984 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

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Geforce GTX 680

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX Titan Geforce GTX 680
Manufacturer nVidia nVidia
Year February 2013 March 2012
Code Name GK110 GK104
Memory 6144 MB 2048 MB
Core Speed 837 MHz 1006 MHz
Memory Speed 6008 MHz 6008 MHz
Power (Max TDP) 250 watts 195 watts
Bandwidth 288384 MB/sec 192256 MB/sec
Texel Rate 187488 Mtexels/sec 128768 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 32192 Mpixels/sec
Unified Shaders 2688 1536
Texture Mapping Units 224 128
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the bus width by its memory speed. If it uses DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX Titan

Amazon.com

Check prices at:

Geforce GTX 680

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX Titan vs Geforce GTX 680”
MG says:

Your arithmetic leaves a lot to be desired, same can be said of the bar graphs...

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