Compare any two graphics cards:
VS

GeForce 8800 GTS (G92) vs Radeon HD 5750 1GB

Intro

The GeForce 8800 GTS (G92) has a clock speed of 650 MHz and a GDDR3 memory speed of 970 MHz. It also features a 256-bit bus, and uses a 65 nm design. It features 128 SPUs, 64 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 5750 1GB, which uses a 40 nm design. AMD has clocked the core frequency at 700 MHz. The GDDR5 RAM works at a frequency of 1150 MHz on this particular card. It features 720(144x5) SPUs along with 36 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5750 1GB 86 Watts
GeForce 8800 GTS (G92) 135 Watts
Difference: 49 Watts (57%)

Memory Bandwidth

The Radeon HD 5750 1GB, in theory, should perform just a bit faster than the GeForce 8800 GTS (G92) in general. (explain)

Radeon HD 5750 1GB 73600 MB/sec
GeForce 8800 GTS (G92) 62080 MB/sec
Difference: 11520 (19%)

Texel Rate

The GeForce 8800 GTS (G92) is a lot (approximately 65%) faster with regards to texture filtering than the Radeon HD 5750 1GB. (explain)

GeForce 8800 GTS (G92) 41600 Mtexels/sec
Radeon HD 5750 1GB 25200 Mtexels/sec
Difference: 16400 (65%)

Pixel Rate

The Radeon HD 5750 1GB is a small bit (approximately 8%) better at full screen anti-aliasing than the GeForce 8800 GTS (G92), and also will be able to handle higher screen resolutions without losing too much performance. (explain)

Radeon HD 5750 1GB 11200 Mpixels/sec
GeForce 8800 GTS (G92) 10400 Mpixels/sec
Difference: 800 (8%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 5750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GTS (G92) Radeon HD 5750 1GB
Manufacturer nVidia AMD
Year Dec 2007 October 13, 2009
Code Name G92 Juniper LE
Memory 512 MB 1024 MB
Core Speed 650 MHz 700 MHz
Memory Speed 1940 MHz 4600 MHz
Power (Max TDP) 135 watts 86 watts
Bandwidth 62080 MB/sec 73600 MB/sec
Texel Rate 41600 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 11200 Mpixels/sec
Unified Shaders 128 720(144x5)
Texture Mapping Units 64 36
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65 nm 40 nm
Transistors 754 million 1040 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of MB per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 5750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield