Compare any two graphics cards:
VS

GeForce GT 430 (OEM) vs Geforce GTX 680

Intro

The GeForce GT 430 (OEM) has a core clock speed of 700 MHz and a GDDR3 memory frequency of 900 MHz. It also uses a 128-bit memory bus, and uses a 40 nm design. It features 96 SPUs, 16 TAUs, and 4 ROPs.

Compare those specs to the Geforce GTX 680, which features a clock speed of 1006 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 128 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 430 (OEM) 60 Watts
Geforce GTX 680 195 Watts
Difference: 135 Watts (225%)

Memory Bandwidth

In theory, the Geforce GTX 680 should be much faster than the GeForce GT 430 (OEM) in general. (explain)

Geforce GTX 680 192256 MB/sec
GeForce GT 430 (OEM) 28800 MB/sec
Difference: 163456 (568%)

Texel Rate

The Geforce GTX 680 should be much (about 1050%) faster with regards to texture filtering than the GeForce GT 430 (OEM). (explain)

Geforce GTX 680 128768 Mtexels/sec
GeForce GT 430 (OEM) 11200 Mtexels/sec
Difference: 117568 (1050%)

Pixel Rate

The Geforce GTX 680 should be quite a bit (about 1050%) more effective at full screen anti-aliasing than the GeForce GT 430 (OEM), and able to handle higher screen resolutions without slowing down too much. (explain)

Geforce GTX 680 32192 Mpixels/sec
GeForce GT 430 (OEM) 2800 Mpixels/sec
Difference: 29392 (1050%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Geforce GTX 680

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 430 (OEM) Geforce GTX 680
Manufacturer nVidia nVidia
Year October 2010 March 2012
Code Name GF108 GK104
Memory 2048 MB 2048 MB
Core Speed 700 MHz 1006 MHz
Memory Speed 1800 MHz 6008 MHz
Power (Max TDP) 60 watts 195 watts
Bandwidth 28800 MB/sec 192256 MB/sec
Texel Rate 11200 Mtexels/sec 128768 Mtexels/sec
Pixel Rate 2800 Mpixels/sec 32192 Mpixels/sec
Unified Shaders 96 1536
Texture Mapping Units 16 128
Render Output Units 4 32
Bus Type GDDR3 GDDR5
Bus Width 128-bit 256-bit
Fab Process 40 nm 28 nm
Transistors 585 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 430 (OEM)

Amazon.com

Check prices at:

Geforce GTX 680

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield