Compare any two graphics cards:
GeForce 8800 GTS (G92) vs Radeon HD 5770
IntroThe GeForce 8800 GTS (G92) makes use of a 65 nm design. nVidia has set the core frequency at 650 MHz. The GDDR3 memory runs at a speed of 970 MHz on this model. It features 128 SPUs along with 64 TAUs and 16 Rasterization Operator Units.Compare those specs to the Radeon HD 5770, which has GPU clock speed of 850 MHz, and 1024 MB of GDDR5 memory running at 1200 MHz through a 128-bit bus. It also is made up of 800(160x5) Stream Processors, 40 Texture Address Units, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 5770 should perform much faster than the GeForce 8800 GTS (G92) overall. (explain)
Texel RateThe GeForce 8800 GTS (G92) will be quite a bit (about 22%) faster with regards to anisotropic filtering than the Radeon HD 5770. (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon HD 5770 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the card's bus width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce 8800 GTS (G92) vs Radeon HD 5770”[...] would be an upgrade, yes. Here's a comparison: http://www.hwcompare.com/1203/geforc...adeon-hd-5770/ __________________ MoBo: AsRock R2.0 PT880 Ultra CPU: Intel Pentium Wolfdale Dual-Core E6800 [...]