Compare any two graphics cards:
GeForce 8800 GTS (G92) vs Radeon HD 5770
Intro
The GeForce 8800 GTS (G92) comes with a GPU clock speed of 650 MHz, and the 512 MB of GDDR3 memory runs at 970 MHz through a 256-bit bus. It also is comprised of 128 Stream Processors, 64 Texture Address Units, and 16 Raster Operation Units.
Compare all that to the Radeon HD 5770, which features a clock frequency of 850 MHz and a GDDR5 memory speed of 1200 MHz. It also features a 128-bit memory bus, and makes use of a 40 nm design. It is made up of 800(160x5) SPUs, 40 TAUs, and 16 Raster Operation Units.
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
| Radeon HD 5770 |
|
108 Watts |
| GeForce 8800 GTS (G92) |
|
135 Watts |
| |
Difference: 27 Watts (25%)
|
|
Memory Bandwidth
As far as performance goes, the Radeon HD 5770 should theoretically be quite a bit better than the GeForce 8800 GTS (G92) in general. (explain)
| Radeon HD 5770 |
|
76800 MB/sec |
| GeForce 8800 GTS (G92) |
|
62080 MB/sec |
| |
Difference: 14720 (24%)
|
|
Texel Rate
The GeForce 8800 GTS (G92) is much (about 22%) better at AF than the Radeon HD 5770. (
explain)
| GeForce 8800 GTS (G92) |
|
41600 Mtexels/sec |
| Radeon HD 5770 |
|
34000 Mtexels/sec |
| |
Difference: 7600 (22%)
|
|
Pixel Rate
If running with a high screen resolution is important to you, then the Radeon HD 5770 is a better choice, by far. (
explain)
| Radeon HD 5770 |
|
13600 Mpixels/sec |
| GeForce 8800 GTS (G92) |
|
10400 Mpixels/sec |
| |
Difference: 3200 (31%)
|
|
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Price Comparison
Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.
GeForce 8800 GTS (G92)
Amazon.com
Other US-based stores
Amazon.co.uk
Amazon.de
Amazon.fr
|
Radeon HD 5770
Amazon.com
Other US-based stores
Amazon.co.uk
Amazon.de
Amazon.fr
|
Specifications
| Model
| GeForce 8800 GTS (G92) |
Radeon HD 5770 |
| Manufacturer
| nVidia |
ATi |
| Year
| Dec 2007 |
October 13, 2009 |
| Code Name
| G92 |
Juniper XT |
| Fab Process
| 65 nm |
40 nm |
| Bus
| PCIe x16 2.0 |
PCIe 2.1 x16 |
| Memory
| 512 MB |
1024 MB |
| Core Speed
| 650 MHz |
850 MHz |
| Shader Speed
| 1625 MHz |
(N/A) MHz |
| Memory Speed
| 970 MHz |
1200 MHz |
| Unified Shaders
| 128 |
800(160x5) |
| Texture Mapping Units
| 64 |
40 |
| Render Output Units
| 16 |
16 |
| Bus Type
| GDDR3 |
GDDR5 |
| Bus Width
| 256-bit |
128-bit |
| DirectX Version
| DirectX 10 |
DirectX 11 |
| OpenGL Version
| OpenGL 3.0 |
OpenGL 3.2 |
| Power (Max TDP)
| 135 watts |
108 watts |
| Shader Model
| 4.0 |
5.0 |
| Bandwidth
| 62080 MB/sec |
76800 MB/sec |
| Texel Rate
| 41600 Mtexels/sec |
34000 Mtexels/sec |
| Pixel Rate
| 10400 Mpixels/sec |
13600 Mpixels/sec |
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x.
The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.
Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.
Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen.
The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Comments
One Response to “GeForce 8800 GTS (G92) vs Radeon HD 5770”[...] would be an upgrade, yes. Here's a comparison: http://www.hwcompare.com/1203/geforc...adeon-hd-5770/ __________________ MoBo: AsRock R2.0 PT880 Ultra CPU: Intel Pentium Wolfdale Dual-Core E6800 [...]