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GeForce GT 240 GDDR5 vs Radeon HD 7750


The GeForce GT 240 GDDR5 comes with a core clock speed of 550 MHz and a GDDR5 memory frequency of 850 MHz. It also uses a 128-bit memory bus, and makes use of a 40 nm design. It features 96 SPUs, 32 Texture Address Units, and 8 ROPs.

Compare all of that to the Radeon HD 7750, which makes use of a 28 nm design. AMD has set the core frequency at 800 MHz. The GDDR5 RAM is set to run at a frequency of 1125 MHz on this particular model. It features 512 SPUs along with 32 TAUs and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GT 240 GDDR5 70 Watts
Difference: 15 Watts (27%)

Memory Bandwidth

In theory, the Radeon HD 7750 should be 32% quicker than the GeForce GT 240 GDDR5 overall, due to its higher bandwidth. (explain)

Radeon HD 7750 72000 MB/sec
GeForce GT 240 GDDR5 54400 MB/sec
Difference: 17600 (32%)

Texel Rate

The Radeon HD 7750 is much (approximately 45%) faster with regards to anisotropic filtering than the GeForce GT 240 GDDR5. (explain)

Radeon HD 7750 25600 Mtexels/sec
GeForce GT 240 GDDR5 17600 Mtexels/sec
Difference: 8000 (45%)

Pixel Rate

The Radeon HD 7750 is much (about 191%) faster with regards to anti-aliasing than the GeForce GT 240 GDDR5, and also should be able to handle higher resolutions while still performing well. (explain)

Radeon HD 7750 12800 Mpixels/sec
GeForce GT 240 GDDR5 4400 Mpixels/sec
Difference: 8400 (191%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 240 GDDR5

Radeon HD 7750

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.


Display Specifications

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Model GeForce GT 240 GDDR5 Radeon HD 7750
Manufacturer nVidia AMD
Year Novermber 2009 February 2012
Code Name GT215 Cape Verde Pro
Memory 512 MB 1024 MB
Core Speed 550 MHz 800 MHz
Memory Speed 3400 MHz 4500 MHz
Power (Max TDP) 70 watts 55 watts
Bandwidth 54400 MB/sec 72000 MB/sec
Texel Rate 17600 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 96 512
Texture Mapping Units 32 32
Render Output Units 8 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 289 million 1500 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.2 OpenGL 4.2

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.


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