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Radeon HD 3870 X2 1GB vs Radeon HD 7950 3GB

Intro

The Radeon HD 3870 X2 1GB makes use of a 55 nm design. AMD has clocked the core frequency at 825 MHz. The GDDR4 memory runs at a speed of 1126 MHz on this card. It features 320(64x5) SPUs as well as 16 Texture Address Units and 16 ROPs.

Compare that to the Radeon HD 7950 3GB, which comes with a clock speed of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 384-bit bus, and uses a 28 nm design. It is comprised of 1792 SPUs, 112 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Memory Bandwidth

In theory, the Radeon HD 7950 3GB is 67% faster than the Radeon HD 3870 X2 1GB overall, due to its higher data rate. (explain)

Radeon HD 7950 3GB 240000 MB/sec
Radeon HD 3870 X2 1GB 144128 MB/sec
Difference: 95872 (67%)

Texel Rate

The Radeon HD 7950 3GB should be quite a bit (more or less 239%) better at AF than the Radeon HD 3870 X2 1GB. (explain)

Radeon HD 7950 3GB 89600 Mtexels/sec
Radeon HD 3870 X2 1GB 26400 Mtexels/sec
Difference: 63200 (239%)

Pixel Rate

The Radeon HD 3870 X2 1GB should be a small bit (approximately 3%) faster with regards to AA than the Radeon HD 7950 3GB, and able to handle higher screen resolutions more effectively. (explain)

Radeon HD 3870 X2 1GB 26400 Mpixels/sec
Radeon HD 7950 3GB 25600 Mpixels/sec
Difference: 800 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 3870 X2 1GB

Amazon.com

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Radeon HD 7950 3GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 3870 X2 1GB Radeon HD 7950 3GB
Manufacturer AMD AMD
Year Jan 28, 2008 January 2012
Code Name R680 Tahiti Pro
Memory 1024 MB (x2) 3072 MB
Core Speed 825 MHz (x2) 800 MHz
Memory Speed 2252 MHz (x2) 5000 MHz
Power (Max TDP) (Unknown) watts 200 watts
Bandwidth 144128 MB/sec 240000 MB/sec
Texel Rate 26400 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 26400 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 320(64x5) (x2) 1792
Texture Mapping Units 16 (x2) 112
Render Output Units 16 (x2) 32
Bus Type GDDR4 GDDR5
Bus Width 256-bit (x2) 384-bit
Fab Process 55 nm 28 nm
Transistors (Unknown) million 4313 million
Bus PCIe 2.0 x16/(internal PCIe 1.1 x16) PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved across the external memory interface in one second. The number is calculated by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Radeon HD 3870 X2 1GB

Amazon.com

Check prices at:

Radeon HD 7950 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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