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Radeon HD 6990 vs Radeon HD 7970


The Radeon HD 6990 makes use of a 40 nm design. AMD has clocked the core frequency at 830 MHz. The GDDR5 RAM runs at a frequency of 1250 MHz on this particular card. It features 1536 SPUs along with 96 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7970, which features core speeds of 925 MHz on the GPU, and 1375 MHz on the 3072 MB of GDDR5 RAM. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7970 250 Watts
Radeon HD 6990 375 Watts
Difference: 125 Watts (50%)

Memory Bandwidth

The Radeon HD 6990, in theory, should be a lot faster than the Radeon HD 7970 overall. (explain)

Radeon HD 6990 320000 MB/sec
Radeon HD 7970 264000 MB/sec
Difference: 56000 (21%)

Texel Rate

The Radeon HD 6990 is much (more or less 35%) more effective at texture filtering than the Radeon HD 7970. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon HD 7970 118400 Mtexels/sec
Difference: 40960 (35%)

Pixel Rate

The Radeon HD 6990 should be a lot (approximately 79%) faster with regards to full screen anti-aliasing than the Radeon HD 7970, and will be able to handle higher resolutions more effectively. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon HD 7970 29600 Mpixels/sec
Difference: 23520 (79%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 6990

Radeon HD 7970

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.


Display Specifications

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Model Radeon HD 6990 Radeon HD 7970
Manufacturer AMD AMD
Year March 2011 January 2012
Code Name Antilles Tahiti XT
Memory 2048 MB (x2) 3072 MB
Core Speed 830 MHz (x2) 925 MHz
Memory Speed 5000 MHz (x2) 5500 MHz
Power (Max TDP) 375 watts 250 watts
Bandwidth 320000 MB/sec 264000 MB/sec
Texel Rate 159360 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 29600 Mpixels/sec
Unified Shaders 1536 (x2) 2048
Texture Mapping Units 96 (x2) 128
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 384-bit
Fab Process 40 nm 28 nm
Transistors 2640 million 4313 million
Bus PCIe 2.1 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.


8 Responses to “Radeon HD 6990 vs Radeon HD 7970”
SuperKewldude says:

LOL and i was just about to buy a 7970! imma going for a 6990

dgbsf says:

Is Superkewldude retarded?

Lol says:

Dont just look at performance look at the power consumtion too :l

teehee says:

OMG how about 6990 in crossfire!


chuck says:

if you look at the specs, really effective bandwidth would be better on the 7970 because of the PCIe 3.0 (providing you have a PCIe 3.0 compatible board) and it has better open GL 4.2 admittedly its only .1 better but thats the difference between playing BRINK and not playing BRINK.or any other game. and note too that the 6990 here has 2 cores where as the 7970 has one.

Consulta 6950+6970 says:

[...] que el Crossfire, porque con algunos juegos empeora el rendimiento. Para que te hagas idea: Radeon HD 6990 vs Radeon HD 7970 – Performance Comparison Benchmarks @ Hardware Compare Radeon HD 6950 vs Radeon HD 6990 – Performance Comparison Benchmarks @ Hardware Compare aqui [...]

gamers says:

i think, we should waiting for 7990 :D more fantastic than above.

cheapassgamers says:

I think, we should know that the 7990 :) will be expensive as FUUUUUUUUUUUUUUUUUUUUUUUU

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