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Radeon HD 6990 vs Radeon HD 7970

Intro

The Radeon HD 6990 features clock speeds of 830 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 RAM. It features 1536 SPUs along with 96 Texture Address Units and 32 ROPs.

Compare that to the Radeon HD 7970, which has a clock speed of 925 MHz and a GDDR5 memory frequency of 1375 MHz. It also makes use of a 384-bit bus, and uses a 28 nm design. It is made up of 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7970 250 Watts
Radeon HD 6990 375 Watts
Difference: 125 Watts (50%)

Memory Bandwidth

In theory, the Radeon HD 6990 should perform a lot faster than the Radeon HD 7970 in general. (explain)

Radeon HD 6990 320000 MB/sec
Radeon HD 7970 264000 MB/sec
Difference: 56000 (21%)

Texel Rate

The Radeon HD 6990 is much (more or less 35%) better at texture filtering than the Radeon HD 7970. (explain)

Radeon HD 6990 159360 Mtexels/sec
Radeon HD 7970 118400 Mtexels/sec
Difference: 40960 (35%)

Pixel Rate

The Radeon HD 6990 is a lot (more or less 79%) better at anti-aliasing than the Radeon HD 7970, and able to handle higher resolutions better. (explain)

Radeon HD 6990 53120 Mpixels/sec
Radeon HD 7970 29600 Mpixels/sec
Difference: 23520 (79%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 6990

Amazon.com

Other US-based stores

Radeon HD 7970

Amazon.com

Other US-based stores

Specifications

Model Radeon HD 6990 Radeon HD 7970
Manufacturer ATi ATi
Year March 2011 January 2012
Code Name Antilles Tahiti XT
Fab Process 40 nm 28 nm
Bus PCIe 2.1 x16 PCIe 3.0 x16
Memory 2048 MB (x2) 3072 MB
Core Speed 830 MHz (x2) 925 MHz
Shader Speed N/A MHz (x2) (N/A) MHz
Memory Speed 1250 MHz (5000 MHz effective) (x2) 1375 MHz (5500 MHz effective)
Unified Shaders 1536 (x2) 2048
Texture Mapping Units 96 (x2) 128
Render Output Units 32 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 384-bit
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2
Power (Max TDP) 375 watts 250 watts
Shader Model 5.0 5.0
Bandwidth 320000 MB/sec 264000 MB/sec
Texel Rate 159360 Mtexels/sec 118400 Mtexels/sec
Pixel Rate 53120 Mpixels/sec 29600 Mpixels/sec

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred past the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Comments

8 Responses to “Radeon HD 6990 vs Radeon HD 7970”
SuperKewldude says:
LOL and i was just about to buy a 7970! imma going for a 6990
dgbsf says:
Is Superkewldude retarded?
Lol says:
Dont just look at performance look at the power consumtion too :l
teehee says:
OMG how about 6990 in crossfire!

:P

chuck says:
if you look at the specs, really effective bandwidth would be better on the 7970 because of the PCIe 3.0 (providing you have a PCIe 3.0 compatible board) and it has better open GL 4.2 admittedly its only .1 better but thats the difference between playing BRINK and not playing BRINK.or any other game. and note too that the 6990 here has 2 cores where as the 7970 has one.
[...] que el Crossfire, porque con algunos juegos empeora el rendimiento. Para que te hagas idea: Radeon HD 6990 vs Radeon HD 7970 – Performance Comparison Benchmarks @ Hardware Compare Radeon HD 6950 vs Radeon HD 6990 – Performance Comparison Benchmarks @ Hardware Compare aqui [...]
gamers says:
i think, we should waiting for 7990 :D more fantastic than above.
cheapassgamers says:
I think, we should know that the 7990 :) will be expensive as FUUUUUUUUUUUUUUUUUUUUUUUU

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