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Radeon HD 6670 (OEM) vs Radeon HD 6950

Intro

The Radeon HD 6670 (OEM) makes use of a 40 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this specific card. It features 480 SPUs along with 24 TAUs and 8 ROPs.

Compare those specs to the Radeon HD 6950, which comes with core clock speeds of 800 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 RAM. It features 1408 SPUs along with 88 TAUs and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6670 (OEM) 63 Watts
Radeon HD 6950 200 Watts
Difference: 137 Watts (217%)

Memory Bandwidth

The Radeon HD 6950 should theoretically be quite a bit faster than the Radeon HD 6670 (OEM) in general. (explain)

Radeon HD 6950 160000 MB/sec
Radeon HD 6670 (OEM) 64000 MB/sec
Difference: 96000 (150%)

Texel Rate

The Radeon HD 6950 should be quite a bit (approximately 267%) better at anisotropic filtering than the Radeon HD 6670 (OEM). (explain)

Radeon HD 6950 70400 Mtexels/sec
Radeon HD 6670 (OEM) 19200 Mtexels/sec
Difference: 51200 (267%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 6950 is superior to the Radeon HD 6670 (OEM), by far. (explain)

Radeon HD 6950 25600 Mpixels/sec
Radeon HD 6670 (OEM) 6400 Mpixels/sec
Difference: 19200 (300%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 6670 (OEM)

Amazon.com

Radeon HD 6950

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Radeon HD 6670 (OEM) Radeon HD 6950
Manufacturer AMD AMD
Year February 2011 December 2010
Code Name Turks Cayman Pro
Fab Process 40 nm 40 nm
Bus PCIe 2.1 x16 PCIe x16
Memory 512 MB 1024 MB
Core Speed 800 MHz 800 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1000 MHz (4000 MHz effective) 1250 MHz (5000 MHz effective)
Unified Shaders 480 1408
Texture Mapping Units 24 88
Render Output Units 8 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 4.1
Power (Max TDP) 63 watts 200 watts
Shader Model 5.0 5.0
Bandwidth 64000 MB/sec 160000 MB/sec
Texel Rate 19200 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 6400 Mpixels/sec 25600 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported across the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

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