Compare any two graphics cards:
GeForce 8600 GS (OEM) vs Radeon HD 6570 (OEM) 2GB
IntroThe GeForce 8600 GS (OEM) has a GPU clock speed of 540 MHz, and the 256 MB of DDR2 memory is set to run at 400 MHz through a 128-bit bus. It also is comprised of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.Compare those specifications to the Radeon HD 6570 (OEM) 2GB, which comes with clock speeds of 650 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 480 SPUs as well as 24 TAUs and 8 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 6570 (OEM) 2GB should be 400% quicker than the GeForce 8600 GS (OEM) in general, because of its greater data rate. (explain)
Texel RateThe Radeon HD 6570 (OEM) 2GB should be a lot (approximately 81%) better at AF than the GeForce 8600 GS (OEM). (explain)
Pixel RateThe Radeon HD 6570 (OEM) 2GB should be a bit (more or less 20%) more effective at full screen anti-aliasing than the GeForce 8600 GS (OEM), and also capable of handling higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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