Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 8800 GTS (G92) vs Radeon HD 6570 (OEM) 1GB

Intro

The GeForce 8800 GTS (G92) comes with a GPU core speed of 650 MHz, and the 512 MB of GDDR3 memory runs at 970 MHz through a 256-bit bus. It also is made up of 128 Stream Processors, 64 TAUs, and 16 ROPs.

Compare all of that to the Radeon HD 6570 (OEM) 1GB, which makes use of a 40 nm design. AMD has set the core frequency at 650 MHz. The GDDR3 memory is set to run at a speed of 900 MHz on this specific card. It features 480 SPUs as well as 24 Texture Address Units and 8 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6570 (OEM) 1GB 50 Watts
GeForce 8800 GTS (G92) 135 Watts
Difference: 85 Watts (170%)

Memory Bandwidth

The GeForce 8800 GTS (G92), in theory, should perform a lot faster than the Radeon HD 6570 (OEM) 1GB overall. (explain)

GeForce 8800 GTS (G92) 62080 MB/sec
Radeon HD 6570 (OEM) 1GB 28800 MB/sec
Difference: 33280 (116%)

Texel Rate

The GeForce 8800 GTS (G92) will be quite a bit (more or less 167%) more effective at texture filtering than the Radeon HD 6570 (OEM) 1GB. (explain)

GeForce 8800 GTS (G92) 41600 Mtexels/sec
Radeon HD 6570 (OEM) 1GB 15600 Mtexels/sec
Difference: 26000 (167%)

Pixel Rate

The GeForce 8800 GTS (G92) will be much (approximately 100%) more effective at FSAA than the Radeon HD 6570 (OEM) 1GB, and able to handle higher screen resolutions without losing too much performance. (explain)

GeForce 8800 GTS (G92) 10400 Mpixels/sec
Radeon HD 6570 (OEM) 1GB 5200 Mpixels/sec
Difference: 5200 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GTS (G92) Radeon HD 6570 (OEM) 1GB
Manufacturer nVidia AMD
Year Dec 2007 February 2011
Code Name G92 Turks
Memory 512 MB 1024 MB
Core Speed 650 MHz 650 MHz
Memory Speed 1940 MHz 1800 MHz
Power (Max TDP) 135 watts 50 watts
Bandwidth 62080 MB/sec 28800 MB/sec
Texel Rate 41600 Mtexels/sec 15600 Mtexels/sec
Pixel Rate 10400 Mpixels/sec 5200 Mpixels/sec
Unified Shaders 128 480
Texture Mapping Units 64 24
Render Output Units 16 8
Bus Type GDDR3 GDDR3
Bus Width 256-bit 128-bit
Fab Process 65 nm 40 nm
Transistors 754 million 715 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 8800 GTS (G92)

Amazon.com

Check prices at:

Radeon HD 6570 (OEM) 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield