Compare any two graphics cards:
GeForce GTX 570 vs Radeon HD 6450 (OEM)
IntroThe GeForce GTX 570 comes with a GPU clock speed of 732 MHz, and the 1280 MB of GDDR5 RAM is set to run at 950 MHz through a 320-bit bus. It also is made up of 480 Stream Processors, 60 TAUs, and 40 Raster Operation Units.Compare all of that to the Radeon HD 6450 (OEM), which makes use of a 40 nm design. AMD has set the core frequency at 625 MHz. The GDDR3 memory works at a frequency of 800 MHz on this specific card. It features 160 SPUs as well as 8 TAUs and 4 Rasterization Operator Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 570 should be 1088% faster than the Radeon HD 6450 (OEM) in general, because of its higher bandwidth. (explain)
Texel RateThe GeForce GTX 570 should be quite a bit (more or less 778%) faster with regards to texture filtering than the Radeon HD 6450 (OEM). (explain)
Pixel RateThe GeForce GTX 570 should be much (approximately 1071%) faster with regards to FSAA than the Radeon HD 6450 (OEM), and also will be able to handle higher resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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