Compare any two graphics cards:
GeForce GTX 470 vs Radeon HD 6950 2GB
IntroThe GeForce GTX 470 has a core clock speed of 607 MHz and a GDDR5 memory frequency of 837 MHz. It also uses a 320-bit bus, and uses a 40 nm design. It features 448 SPUs, 56 Texture Address Units, and 40 ROPs.Compare all that to the Radeon HD 6950 2GB, which features a clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also makes use of a 256-bit bus, and makes use of a 40 nm design. It is made up of 1408 SPUs, 88 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 6950 2GB, in theory, should perform just a bit faster than the GeForce GTX 470 in general. (explain)
Texel RateThe Radeon HD 6950 2GB is much (about 107%) faster with regards to texture filtering than the GeForce GTX 470. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon HD 6950 2GB is a better choice, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
One Response to “GeForce GTX 470 vs Radeon HD 6950 2GB”[...] permalink Howdy! I choyce whould be in 250$ range some ATI HD6950 2GB version. Its more powerful than GTX470. Here is some tests: http://www.hwcompare.com/8625/geforc...n-hd-6950-2gb/ [...]