Compare any two graphics cards:
GeForce GTX 470 vs Radeon HD 6950 2GB
IntroThe GeForce GTX 470 comes with a clock speed of 607 MHz and a GDDR5 memory speed of 837 MHz. It also uses a 320-bit memory bus, and makes use of a 40 nm design. It features 448 SPUs, 56 TAUs, and 40 ROPs.Compare all that to the Radeon HD 6950 2GB, which comes with a clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 256-bit bus, and makes use of a 40 nm design. It features 1408 SPUs, 88 Texture Address Units, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 6950 2GB should in theory be a bit faster than the GeForce GTX 470 overall. (explain)
Texel RateThe Radeon HD 6950 2GB will be quite a bit (about 107%) faster with regards to texture filtering than the GeForce GTX 470. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the Radeon HD 6950 2GB is a better choice, but not by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transported past the external memory interface in one second. It is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 470 vs Radeon HD 6950 2GB”[...] permalink Howdy! I choyce whould be in 250$ range some ATI HD6950 2GB version. Its more powerful than GTX470. Here is some tests: http://www.hwcompare.com/8625/geforc...n-hd-6950-2gb/ [...]