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GeForce GTS 250 1GB vs GeForce GTX 590

Intro

The GeForce GTS 250 1GB makes use of a 65/55 nm design. nVidia has clocked the core speed at 738 MHz. The GDDR3 RAM works at a frequency of 1100 MHz on this particular model. It features 128 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare those specifications to the GeForce GTX 590, which features a core clock frequency of 607 MHz and a GDDR5 memory speed of 855 MHz. It also features a 384-bit memory bus, and makes use of a 40 nm design. It is made up of 512 SPUs, 64 Texture Address Units, and 48 Raster Operation Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTS 250 1GB 145 Watts
GeForce GTX 590 365 Watts
Difference: 220 Watts (152%)

Memory Bandwidth

The GeForce GTX 590 should theoretically perform much faster than the GeForce GTS 250 1GB overall. (explain)

GeForce GTX 590 328320 MB/sec
GeForce GTS 250 1GB 70400 MB/sec
Difference: 257920 (366%)

Texel Rate

The GeForce GTX 590 will be a lot (about 64%) more effective at AF than the GeForce GTS 250 1GB. (explain)

GeForce GTX 590 77696 Mtexels/sec
GeForce GTS 250 1GB 47232 Mtexels/sec
Difference: 30464 (64%)

Pixel Rate

The GeForce GTX 590 should be much (more or less 393%) more effective at FSAA than the GeForce GTS 250 1GB, and also capable of handling higher screen resolutions without slowing down too much. (explain)

GeForce GTX 590 58272 Mpixels/sec
GeForce GTS 250 1GB 11808 Mpixels/sec
Difference: 46464 (393%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTS 250 1GB

Amazon.com

Check prices at:

GeForce GTX 590

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 250 1GB GeForce GTX 590
Manufacturer nVidia nVidia
Year March 3, 2009 March 2011
Code Name G92a/b GF110
Memory 1024 MB 1536 MB (x2)
Core Speed 738 MHz 607 MHz (x2)
Memory Speed 2200 MHz 3420 MHz (x2)
Power (Max TDP) 145 watts 365 watts
Bandwidth 70400 MB/sec 328320 MB/sec
Texel Rate 47232 Mtexels/sec 77696 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 58272 Mpixels/sec
Unified Shaders 128 512 (x2)
Texture Mapping Units 64 64 (x2)
Render Output Units 16 48 (x2)
Bus Type GDDR3 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 65/55 nm 40 nm
Transistors 754 million 3000 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface within a second. It is worked out by multiplying the bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTS 250 1GB

Amazon.com

Check prices at:

GeForce GTX 590

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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