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GeForce GT 130 vs GeForce GTX 590

Intro

The GeForce GT 130 makes use of a 55 nm design. nVidia has set the core frequency at 500 MHz. The DDR2 memory runs at a speed of 250 MHz on this specific card. It features 48 SPUs along with 24 TAUs and 16 ROPs.

Compare those specs to the GeForce GTX 590, which features GPU clock speed of 607 MHz, and 1536 MB of GDDR5 memory running at 855 MHz through a 384-bit bus. It also is comprised of 512 SPUs, 64 Texture Address Units, and 48 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 130 75 Watts
GeForce GTX 590 365 Watts
Difference: 290 Watts (387%)

Memory Bandwidth

Performance-wise, the GeForce GTX 590 should theoretically be a lot better than the GeForce GT 130 in general. (explain)

GeForce GTX 590 328320 MB/sec
GeForce GT 130 12000 MB/sec
Difference: 316320 (2636%)

Texel Rate

The GeForce GTX 590 should be quite a bit (about 547%) faster with regards to texture filtering than the GeForce GT 130. (explain)

GeForce GTX 590 77696 Mtexels/sec
GeForce GT 130 12000 Mtexels/sec
Difference: 65696 (547%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the GeForce GTX 590 is the winner, by far. (explain)

GeForce GTX 590 58272 Mpixels/sec
GeForce GT 130 8000 Mpixels/sec
Difference: 50272 (628%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 130

Amazon.com

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GeForce GTX 590

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 130 GeForce GTX 590
Manufacturer nVidia nVidia
Year March 10, 2009 March 2011
Code Name G94b GF110
Memory 768 MB 1536 MB (x2)
Core Speed 500 MHz 607 MHz (x2)
Memory Speed 500 MHz 3420 MHz (x2)
Power (Max TDP) 75 watts 365 watts
Bandwidth 12000 MB/sec 328320 MB/sec
Texel Rate 12000 Mtexels/sec 77696 Mtexels/sec
Pixel Rate 8000 Mpixels/sec 58272 Mpixels/sec
Unified Shaders 48 512 (x2)
Texture Mapping Units 24 64 (x2)
Render Output Units 16 48 (x2)
Bus Type DDR2 GDDR5
Bus Width 192-bit 384-bit (x2)
Fab Process 55 nm 40 nm
Transistors 505 million 3000 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GT 130

Amazon.com

Check prices at:

GeForce GTX 590

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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