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GeForce GTX 275 vs GeForce GTX 590

Intro

The GeForce GTX 275 comes with a clock speed of 633 MHz and a GDDR3 memory speed of 1134 MHz. It also features a 448-bit memory bus, and makes use of a 55 nm design. It is made up of 240 SPUs, 80 Texture Address Units, and 28 Raster Operation Units.

Compare all of that to the GeForce GTX 590, which features clock speeds of 607 MHz on the GPU, and 855 MHz on the 1536 MB of GDDR5 RAM. It features 512 SPUs as well as 64 TAUs and 48 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 275 219 Watts
GeForce GTX 590 365 Watts
Difference: 146 Watts (67%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 590 is 159% faster than the GeForce GTX 275 overall, because of its greater data rate. (explain)

GeForce GTX 590 328320 MB/sec
GeForce GTX 275 127008 MB/sec
Difference: 201312 (159%)

Texel Rate

The GeForce GTX 590 should be quite a bit (about 53%) faster with regards to AF than the GeForce GTX 275. (explain)

GeForce GTX 590 77696 Mtexels/sec
GeForce GTX 275 50640 Mtexels/sec
Difference: 27056 (53%)

Pixel Rate

The GeForce GTX 590 should be quite a bit (approximately 229%) more effective at anti-aliasing than the GeForce GTX 275, and also will be able to handle higher resolutions better. (explain)

GeForce GTX 590 58272 Mpixels/sec
GeForce GTX 275 17724 Mpixels/sec
Difference: 40548 (229%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 275

Amazon.com

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GeForce GTX 590

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 275 GeForce GTX 590
Manufacturer nVidia nVidia
Year April 9, 2009 March 2011
Code Name G200b GF110
Memory 896 MB 1536 MB (x2)
Core Speed 633 MHz 607 MHz (x2)
Memory Speed 2268 MHz 3420 MHz (x2)
Power (Max TDP) 219 watts 365 watts
Bandwidth 127008 MB/sec 328320 MB/sec
Texel Rate 50640 Mtexels/sec 77696 Mtexels/sec
Pixel Rate 17724 Mpixels/sec 58272 Mpixels/sec
Unified Shaders 240 512 (x2)
Texture Mapping Units 80 64 (x2)
Render Output Units 28 48 (x2)
Bus Type GDDR3 GDDR5
Bus Width 448-bit 384-bit (x2)
Fab Process 55 nm 40 nm
Transistors 1400 million 3000 million
Bus PCIe x16 2.0 PCIe 2.0 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.1 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in MB per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 275

Amazon.com

Check prices at:

GeForce GTX 590

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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