Compare any two graphics cards:
VS

GeForce GTX 590 vs Radeon HD 5850

Intro

The GeForce GTX 590 features a GPU core speed of 607 MHz, and the 1536 MB of GDDR5 memory runs at 855 MHz through a 384-bit bus. It also is comprised of 512 Stream Processors, 64 TAUs, and 48 Raster Operation Units.

Compare all that to the Radeon HD 5850, which makes use of a 40 nm design. AMD has clocked the core frequency at 725 MHz. The GDDR5 memory runs at a speed of 1000 MHz on this specific model. It features 1440(288x5) SPUs along with 72 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5850 151 Watts
GeForce GTX 590 365 Watts
Difference: 214 Watts (142%)

Memory Bandwidth

In theory, the GeForce GTX 590 is 157% quicker than the Radeon HD 5850 overall, because of its greater data rate. (explain)

GeForce GTX 590 328320 MB/sec
Radeon HD 5850 128000 MB/sec
Difference: 200320 (157%)

Texel Rate

The GeForce GTX 590 should be much (approximately 49%) faster with regards to AF than the Radeon HD 5850. (explain)

GeForce GTX 590 77696 Mtexels/sec
Radeon HD 5850 52200 Mtexels/sec
Difference: 25496 (49%)

Pixel Rate

The GeForce GTX 590 is quite a bit (about 151%) better at FSAA than the Radeon HD 5850, and also should be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 590 58272 Mpixels/sec
Radeon HD 5850 23200 Mpixels/sec
Difference: 35072 (151%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon HD 5850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 590 Radeon HD 5850
Manufacturer nVidia AMD
Year March 2011 September 30, 2009
Code Name GF110 Cypress PRO
Memory 1536 MB (x2) 1024 MB
Core Speed 607 MHz (x2) 725 MHz
Memory Speed 3420 MHz (x2) 4000 MHz
Power (Max TDP) 365 watts 151 watts
Bandwidth 328320 MB/sec 128000 MB/sec
Texel Rate 77696 Mtexels/sec 52200 Mtexels/sec
Pixel Rate 58272 Mpixels/sec 23200 Mpixels/sec
Unified Shaders 512 (x2) 1440(288x5)
Texture Mapping Units 64 (x2) 72
Render Output Units 48 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit (x2) 256-bit
Fab Process 40 nm 40 nm
Transistors 3000 million 2154 million
Bus PCIe 2.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11 DirectX 11
OpenGL Version OpenGL 4.1 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of MB per second) that can be moved across the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 590

Amazon.com

Check prices at:

Radeon HD 5850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield